Tree of Savior Forum

Looking for Guidance on a melee Cleric

As the topic says. Need help on this one.

Initially wanted to roll out with a Monk or Paladin late game, but I don’t know what the path to that looks like.

I happen to come across Rasputin

The name intrigued me very much so I kept it as a later reference. I was also thinking that I could simply just replace the two ranks of Monk with Paladin if I wanted to, and maybe just add another circle to it once more ranks become available.

Based on the comments, the build looks like its designed for STR / DEX, which on its own was fine by me. But the buffs of Chaplain do not scale with STR builds. There are people saying that Chaplains would do better building focusing on INT and SPR (This I understand because Aspersion gets improved by SPR but given that clerics have a large SP pool to begin with, I am planning on just placing little points to it.)

I’m a little confused with this one - but I understand why INT seems better. Heals and other skills get buffed because of this.

Is Rasputin viable?

Or should I roll with INT instead. (Where both Paladin and Monk do not benefit) and for an INT Chaplain, do I still need DEX for accuracy?

What would be great after Chaplain if those two aren’t very synergistic?

Was actually looking at either Plague Doctor or Pardoner although I don’t know if I will be using tokens to set up shop.

:cookie: for all the help!

Chaplain relies on AA so yeah might need some DEX.
Post-chaplain, Cleric2/Druid > PD are popular choices.

Thanks.

But do you agree to go INT rather than STR for a Chaplain build?

Monk, Paladin, and Chaplain are all viable build paths.
Monk is STR/DEX based.
Paladin is STR based or SPR based.
And I believe Chaplain is actually best done primarily SPR based? And if you do go SPR (or even INT), monk is a really bad follow up.
Also, it’s not exactly melee, but Sadhu is an INT based AA alternative.

I’m a little wary on pumping SPR too much, as by default cleric’s pool and recovery is very good and may not require that much point investment.

Therefore the buff on Aspersion, won’t really benefit largely from SPR investment. Does Aspergillum improve with INT? Because it doesnt say so. (Even in Aspersion)

How does SPR benefit Paladin specifically?

SPR isn’t for SP. A lot of skills have unmentioned SPR scaling. Deprotected zone, zalciai, monstrance, barrier, turn undead, hex, stone skin, aspersion, and increase magic damage all scale with SPR. The SP and Magic Resist are kind of just pleasant side effects.

I believe aspergillium scales with both INT and SPR. And stone skin scales with SPR. Ridiculously well. That’s why I would imagine chaplain would be best as SPR. But I’m not playing one and I haven’t really looked into it all that much, so I recommend reading some threads on it if you’re interested.

Chaps go SPR for more supporty builds while still getting some damage on aspersion. If you want to go for more damage on Chap you do int or int+spr, since spr does not benefit from the 10% rank bonus that int does.

All three paths are viable and good stat spreads for chaps, always chuck in Con because HP is always nice. How much con is up to you.

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I’m guessing neither Paladin nor Monk will fit in well with your suggestion? So what’s good to get for the last 2 ranks?

Paladin would have been nice though for its utility.

Sorry got caught up with the basic effects of the stat. :sweat_smile:

But yes I do understand that certain skills scale with SPR. I did mention that Aspersion which affects the output of Aspergillum is one such skill.

I wanted to know how Paladin skills would benefit this high investment in SPR?

And as others pointed out, you will still prefer getting INT because of how it helps buff other skills outside of Aspergillum. Although I still haven’t found any proper description of how it actually does affect the skill.

It only reads, “the Holy Water used is the same level as the level of the user’s Aspersion.” So if I have it maxed the damage formula is (392 + SPR)

I haven’t come across any tool tips that involve INT. But I guess, it’s the game’s incomplete or badly written descriptions. I don’t know. :sweat:

I wouldn’t mix Chaplain and Monk
Chaplain is melee auto-attack beast with damage based on Spr
Monk is skill spam based on Str
People have said Aspergillum Chaplain’s main damage don’t work with Double Punch (Monk’s main damage)

Now, as you said it, monks are Str/Dex so forget about them if you want Int/Spr.

Paladin are also Str/Dex considering you went for it’s damage (Smite).
If you just going for the support skill it’s fine.

Plague Doctor can really be in any build.

Other than that, since you going Int/Spr you may try something like Krivis

Btw if you really going Chaplain I suggest watching:

I wouldn’t mix Chaplain and Monk together too, because one is skill based and the other is AA based. It would still work of course, but you would feel awkward sometimes bettwen choosing just attacking or spamming Double Punch for example. Paladin would like Chaplain better because Smite is good, but not that spammable, and the AA benefits of Chaplain would be nice. Also, both get very good with SPR based builds. But that don’t stop you from doing STR/DEX.

What I would recommend to change regardless if you keep Monk or change to Paladin:
Deprotect Zone - keep it at lvl3 or 5. It raise the stacks of the debuff. Lvl 4 is a odd number to leave it.

Aspersion - Even if you go Chaplain and auto cast it in your AAs, don’t max it. The damage raise per skill level is not that high, and the defense boost also scale poorly. Get some of those points in getting Ressurection and rainsing Revive. More 1 or 2 points in Mass Heal would be nice too.

One Inch Punch - Dont quote me on this, but I believe the skill level raises the HP/SP loss from the skill, and raises the duration, so maybe getting higher levels on this may be interesing.

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You can get accuracy from gloves, you can gem your glives for accuracy. You can complete accuracy collections. You can also enhance your glove for accuracy right?

Mango is currently at 270+ on his pd and he has carve attack (phys dmg) from diev. He has enough acc to hit mobs with that and AAs. Dont think chaplain aa’s differ from other classes.

Conclusion: only add int+con and spr if you want to have a better stone skin (little points doesnt help here really so you either need a decent amount or none at all). Also aspersion scales well with int and monstrance prob falls too hard for end game to care about.

So no DEX build is recommended for melee or not recommended or only if you have enough accuracy?
We need some numbers o.o (although i hate numbers)

So this isn’t really directly in the tool tip, but just how tree of savior works in general. Think of it like physical skills, double punch doesn’t scale off of STR in its tool tip, yet double punch will add your physical attack to its damage. What increases physical damage? STR!

This is the same for magic skills as well. Aspersion is a magic attack, so it adds your magic attack on top of its base and other things into calculation. Int increases magic attack!

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INT increases Magic Attack. Any skill that says [Magic Attack] (or something like that I forget) in purple letters under the skill name scales with INT. Similarly, any skills that says [Physical Attack] in red letters scales with STR, and is effected by Accuracy and Crit from DEX.

The main issue with going Chaplain > Paladin is that you don’t get access to Barrier, which is the main reason to go Paladin. There aren’t really any “nice” alternatives though.

Possibly incomplete list of the skills that scale with SPR:

CLERIC
Deprotected Zone

KRIVIS
Zalciai

PRIEST
Aspersion
Monstrance
Mass Heal
Stone Skin

BOKOR
Hex

PALADIN
Turn Undead
Barrier

PARDONER
Increase Magic Defense

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So you think, going STR / DEX would be so bad?

You would get Monk for the CC attacks… but really you’re giving up CC Immunity to your team by going Monk and in general you’re gimping yourself.

Chaplain’s dmg is based off of +dmg/ele dmg more than it’s based off of Aspergillum IMO. Aspergillum auto casts Aspersion which is based off SPR/INT … but you don’t really need INT… that’s a garbage stat; having 2k more block for your team is better than 200 more Magic attack

You could go Cleric2/Priest3/Chaplain/Plague Doctor
Int/Con or Spr/Con
It’s melee with superb support.
Easy time to solo or finding party.
Your attack scale with Int and Spr and doesn’t cost you mana which you use for support skill.
I strongly suggest you go Int/Con instead Spr/Con for late game.
Scale better and works for your support skills too.
Works like a charm!
I’ve seen it doing Earth Tower Lv260-280

Yes, it’s possible to go Dex/Str, just not recommended

Con/Spr:

Full Int:





Spr/Dex:

0 Con Low Int = barely can survive and heal:

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Listen to this guy.

If you’re making a melee Chaplain, you build INT/CON or SPR/CON.

DO NOT build STR/DEX. Chaplain damage (Aspersion procs) scales with MATK, not PATK.

What about INT/SPR? overkill?