Since I’ve tried out Cleric > Priest3 > Chaplain > Druid2 (Haven’t reached Druid yet) in kTOS, I’m planning to try out Cleric2> Diev3 > Druid2 in iTOS. Though I wonder how do you guys deal with flying enemies at the beginning and mid levels especially on those protect thing/survival quests? Not considering Krivis’ Zaibas and other Cleric families’ skills that can affect flying mobs. Pure patience and Priest/Pardoner buffs (Like Blessing/Sacrement) to deal some auto-atk dmg? Sometimes I’m worried that I might not finish the quest in time and have to restart it all over again.
My stat build with the classes I’ve played (Chaplain, Krivis, Sadhu) are often INT-based for skills so I’m wondering how I’ll deal in questing situations (especially with flying mobs) since I’ll be focusing on INT for my Carve Owl damage and also Druid skills. I had no problem with Priest/Chaplain because I could auto-atk the mobs and self-buff.
I’ll be solo-ing most of the time as I want to focus on DPS mostly and be like an extra support for heals and such during dungeons. It was kinda hectic for me in some runs in dungeons as a C1 only Cleric and no other healer with so little heal tiles.
Does Carve Owl affect flying mobs though? I also heard that Druid skills like Carnivory doesn’t affect flying mobs?
Here is my build: http://www.tosbase.com/tools/skill-simulator/build/n3ln3nzro3/
I still have some unallocated points for Cleric and Diev as I’m not sure of the following:
Does having at least one point in Fade worth it? I’m not planning to get Deprotected Zone as I’ll be getting Cure as an extra attacking skill for earlier quests.
My main stat would be INT, will Carve be of any use to me as another extra attacking skill?
Does having more than 5 points on Zemyna and Laima statue worth it? Since the statues are stationary and the party will move on to next area of mobs and I will have to carve it again.
Thank you.
