Tree of Savior Forum

Lets make petition or protest to make Itos is same as Ktos in DG instance and other aspect

as the title said, it was nice back then when dg 290 can run 5x…but then they remove…it was expected…

So lets us combine, white knight/black knight or huehue knight as together and lets make IMC treated us the same as Ktos

10 Likes

The real question is, why the hell is there a limit anyways?? To limit botting?

That doesn’t make sense because if you can only do 3 runs, then just make another bot…

It solves nothing, every MMO I have played has never had a limit to dungeon runs because that is just retarded and serves no purpose but as punishment to the players

tl;dr, get rid of the limit, it’s retarded and doesn’t even stop botting

7 Likes

OP say to unite and seek for a change… so, this is a revolution and its not a joke…

since Hue has become more and less the tradition, might as well then~

  • hue!
  • huehue!
  • huehuehue!
  • huehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehuehue!

0 voters

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That is always been the case with ToS.

Restrict too many things, expecting to “kill” the bots/exploiters/cheaters, but ended up hurting the whole playerbase.

And when the restrictions are lesser now, it’s already too late.

But as a developer myself, at least I learned a lot of things. I have so many list of things that I should never do/implement, thanks to this game.

3 Likes

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1 Like

Bump Knight

Bump ``

They’d better. Its actually a better solution to botting. By increasing dungeon limit we increase the amount of silver gained on a set day as well as increasing the supply of rare equips that drops from dungeons > Increasing supply means prices will drop and more money means things will become more affordable and people will be less inclined to RMT > less RMT means less business for botters. May not solve the problem with battle bracelets maybe but it is a step forward.

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IMC once said Dungeon limit is not to make dungeon a primary place to level up.
But they didn’t think much further. Most people has no problem spending hours to do dungeon, but they won’t last 1 hour in grinding. Because it’s damn boring and it take more effort to form a party.

So in short, IMC basically limited play time of players and their fun.

6 Likes

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All they have to do is reduce drop rate/EXP and silver and I’d be okay with 5 runs a day. In all seriousness though. Idc either way. If I recall at some point I thought our EXP gain was higher so they had more runs to compensate. But really, assume it’s up to Nexon vs IMC.

tldc; Extra dungeons runs means very little to me. Now what I would like to see is compensation rewards like KTOS gets. But again, I think this has to do with Nexon vs IMC.

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In another game i played… Only the first run gave gold, exp along with possible boss loot. Any runs after the first only gave possible boss drops.

If I wanna camp a dungeon get no silver or exp but a slim chance for boss dropping something worth all day because that what i and probably many others find fun and exciting then we could.

1 Like

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2 Likes

This post was flagged by the community and is temporarily hidden.

2 Likes

I remember back then when the game was so shi**y people gathered together and planned a coordinated written message in Korean for the dev. This thread takes me back.

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i think we alrdy hve so many threads like that but imc nver paid atention

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The Whiteknights flag the thread to hell anyway.

HUE!

4 Likes

Bump …:smiling_imp:

I rather they increase the experience and not the amount access…

5 Dungeon entrance in iTOS !!!

that why i dont ask for IMC attention here because i know they never pay attention…i ask u all here, all itos player who care about this game lets make petition…if we have good amout of ppl who support that petition and IMC still doesnt care and make a move…then its time to leave this game…if they really not listen to majority voice then we should gave up on them…

1 Like