Tree of Savior Forum

"Let's help IMC by listing up all unsolved bugs in one topic"

This also sometimes happened to me with “Heal” from Cleric and “Zaibas” from Krivis, if I wait longer the recharge works well (for example: 10 sec after it fully charged to 2). If i cast it right after it shows again 2 charges, I instantly consume both charges even tho i casted it only once.

This could be very well just server lag.

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Monk Skills

Double Punch and One Inch Punch, Knife Hand causes Freeze when the target Misses ie when you initiate skill and the target moves past you

needs a longer hitbox, it misses when hitting at an angle

God Finger Flick - has bad targeting, often gets error no target available, this skill needs to have better way to target monsters like Archers, delayed damage. and give this skill overheat, needs more range, better animation effect

Knife hand + Deprotect zone combo, targets becomes invulnerable to being attack for a few seconds after being hit

Krivis

Divine Stigma - doesn’t seem to give much the added bonus effect on STR and INT it also doesn’t stack well with Zalciai recieving only half of the effect

Charcter Positioning when Boss monster walks over your character, would often find myself standing on top of boss monsters head

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  1. your party member disappears from your screen sometimes even when he’s actually with you

  2. Body slipped away when died, which makes priests hard to spot the body and revive.

  3. Other peope’s pets are clickable, makes it hard for mouse control users

  4. I had a 4-man party in auto match yesterday and got DCed before I can get the last loot. WTF

  5. Stuck in loading screen forever

  6. Bugs are less important compared to lag/mob spawn/etc

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:confetti_ball: Magic :ok_woman:

@_Yuki I have fixed the textual errors on Github. I do not know when they will be pushed to the live server.

If anyone encountered textual errors of any kind in NPC dialogue/quest info etc., please submit a topic in the Localization category of the forums.

Thank you.

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https://forum.treeofsavior.com/t/patch-05-17-necrobug/268130

"16 - Necromancer “Shoggoth” and “Raise Dead” can be left alone on field

summons(shoggoth+skelets+salamion+corpse tower) prefer attacking companions(hoglan) in pvp

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This post was flagged by the community and is temporarily hidden.

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I actually submitted a ticket about Owl Burial Ground, just asking if it’s a bug or if I should continue to try to figure out the trigger. Hopefully I get a direct answer.

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New patch, new bugs wahoo

  • Chrono’s Reincarnate crashes maps and causes subsequent rollbacks
  • Missions are booting people out either at the beginning or midway again
  • In my (and my party’s) specific case, I got booted randomly while queueing, and upon relogging, was suddenly matched and put into the mission instance.
  • Older bug, but Spiritual Chain’s visual effect remains after the actual buff has worn off
  • on that note please change SC’s color to something different than Physical Link
  • Lunge + Concentrate is crashing the game
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Well, I forgot about this thread, but from what I can gather Owl Burial Ground may be a bug. I submitted one ticket, they said they’d look into it. I literally didn’t do anything for a day, so no changes from the last time I looked, logged in, went to look, poof there was the NPC. I had submitted a ticket on the 18th just out right asking if it was a bug, but haven’t gotten a reply.

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15 level?
some random guy is in worst position

http://imgur.com/05AXuaK

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Look at image…

OH MY LORD.

/20chars

could you tell me where can I find the npc please?

the burial thing appears to be random to me. the npc wasnt there for me. i was searching the map for 3 hrs doing every single quest (including the golem thing and the tp statue quest).
the npc appeared after that time at one of his “random” locations.
theory: random appearence at a random time. it s a gravedigger and he appeared after midnight(local time though).

Players who pick up monster drops do not get recorded in the achievement journal at least 50% or more of the time. is a big one that wasn’t listed.

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Here’s an old picture from where he wasn’t showing up, just look at the map in the right corner. If he’s popping up for you, he should be directly in front of my character.

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Regarding

27 - Skills with overheat (as wizard’s “magic missiles”, cleric’s
"Heal", and krivis’s “Zaibas”) sometimes do not display available uses
correctly.

This problem persists when you’re playing with Controller (gamepad) - it never shows those CDs right.

Add this one please:
Priest’s Revive skill is not shown right. The effect of the skill does not disappear after you “use it up” (die and resurrect) - it still being shown in buff list and as a symbol above your head. Very misleading.

Also if wasn’t noted before, Laima’s Statue effect appears as soon as you put another statue next to it or just switch weapons. A bit of a workaround need to be fixed, yeah.

Oh, and also about this:

22 - Monk’s “God Finger Flick” often gets the error: “no target available”.

This one is “a vice-versa” skill. It does not auto-target itself as most of the skills in the game meaning you have to have enemy selected by moving close enough for your character’s attack range to actually “see” the enemy and THEN use the skill.
Otherwise it’s “no target available”.
Not sure if it’s a bug.

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Add to the list:

Buffs disappear after changing maps/channels for you and all party members:

How to reproduce it:

  1. Use Aspergilium, Last Rite, Revive or Stone Skin (these are just examples of buffs that I tested);

  2. Check that all the buffs are activated as they should;

  3. Change map or channel;

  4. All the buffs are gone.

Only Blessing/Aspersion and Sacrament (this skill was disappearing before, but IMC patched this bug on one of the April patches) stays active when we change location. Even pyro and archer buffs share this issue too.

Video showing the problem:

(already sent a ticket and they don’t know the solution, they just ask for more information, even though I sent them a video… Oh well…)

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You have to finish the entire royal maus area in order to make the npc appear. Did you guys do that?

But to add to the topic:
Bokor’s hexing tries to target “friendly” targets. It doesn’t make the skill go on CD but cycles the animation and with Clerics unable to change target it makes it especially hard to aim.

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