Tree of Savior Forum

"Let's help IMC by listing up all unsolved bugs in one topic"

Dirvdirbys Laima Don`t Work. :slight_smile:

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W3’s Magic Missile overheat cooldown seems off or doesn’t display correctly…

  1. Cast Magic Missile once.
  2. Wait for the overheat marker to disappear.
  3. Cast Magic Missile again in the next few seconds.

-> After step 2 you would expect to be able to cast MM 2 times in a row again, however when testing in step 3 you will see that after the first cast it goes on cooldown, as if the overheat marker was still there.

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And sometimes it gives players with more than 15 lvls of you. I don’t know if it’s a bug, but too annoying.

About graphics and optimization: Windows 7 x86 (32 bits) users can’t play more than 15 minutes due of a Runtime Error C++ Library […]. The current solution is a prompt command which allows you to use more RAM for the game.

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Quick cast’s damage attribute is not shared by spiritual chain also.

Related to this: archer’s “party buff” attribute on Swift Step skill doesnt share benefits from “critical rate” attribute.

Which makes me think it is intentional.

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How’d that end up here? :stuck_out_tongue:

Corsair’s DWA Totally ignores main weapon.

2 Likes

This also sometimes happened to me with “Heal” from Cleric and “Zaibas” from Krivis, if I wait longer the recharge works well (for example: 10 sec after it fully charged to 2). If i cast it right after it shows again 2 charges, I instantly consume both charges even tho i casted it only once.

This could be very well just server lag.

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Monk Skills

Double Punch and One Inch Punch, Knife Hand causes Freeze when the target Misses ie when you initiate skill and the target moves past you

needs a longer hitbox, it misses when hitting at an angle

God Finger Flick - has bad targeting, often gets error no target available, this skill needs to have better way to target monsters like Archers, delayed damage. and give this skill overheat, needs more range, better animation effect

Knife hand + Deprotect zone combo, targets becomes invulnerable to being attack for a few seconds after being hit

Krivis

Divine Stigma - doesn’t seem to give much the added bonus effect on STR and INT it also doesn’t stack well with Zalciai recieving only half of the effect

Charcter Positioning when Boss monster walks over your character, would often find myself standing on top of boss monsters head

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  1. your party member disappears from your screen sometimes even when he’s actually with you

  2. Body slipped away when died, which makes priests hard to spot the body and revive.

  3. Other peope’s pets are clickable, makes it hard for mouse control users

  4. I had a 4-man party in auto match yesterday and got DCed before I can get the last loot. WTF

  5. Stuck in loading screen forever

  6. Bugs are less important compared to lag/mob spawn/etc

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:confetti_ball: Magic :ok_woman:

@_Yuki I have fixed the textual errors on Github. I do not know when they will be pushed to the live server.

If anyone encountered textual errors of any kind in NPC dialogue/quest info etc., please submit a topic in the Localization category of the forums.

Thank you.

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https://forum.treeofsavior.com/t/patch-05-17-necrobug/268130

"16 - Necromancer “Shoggoth” and “Raise Dead” can be left alone on field

summons(shoggoth+skelets+salamion+corpse tower) prefer attacking companions(hoglan) in pvp

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This post was flagged by the community and is temporarily hidden.

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I actually submitted a ticket about Owl Burial Ground, just asking if it’s a bug or if I should continue to try to figure out the trigger. Hopefully I get a direct answer.

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New patch, new bugs wahoo

  • Chrono’s Reincarnate crashes maps and causes subsequent rollbacks
  • Missions are booting people out either at the beginning or midway again
  • In my (and my party’s) specific case, I got booted randomly while queueing, and upon relogging, was suddenly matched and put into the mission instance.
  • Older bug, but Spiritual Chain’s visual effect remains after the actual buff has worn off
  • on that note please change SC’s color to something different than Physical Link
  • Lunge + Concentrate is crashing the game
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Well, I forgot about this thread, but from what I can gather Owl Burial Ground may be a bug. I submitted one ticket, they said they’d look into it. I literally didn’t do anything for a day, so no changes from the last time I looked, logged in, went to look, poof there was the NPC. I had submitted a ticket on the 18th just out right asking if it was a bug, but haven’t gotten a reply.

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15 level?
some random guy is in worst position

http://imgur.com/05AXuaK

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Look at image…

OH MY LORD.

/20chars

could you tell me where can I find the npc please?