Tree of Savior Forum

Leticia's Secret Cube Item List: Updated July 18

The point is, if your game is good enough to survive on its own merits, then you can just have a cash shop for cosmetics. Bad games need pay to win mechanics to exploit whales, because the base content is not good enough to stand on its own.

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I always read pay to win, but I wanna know “to win at what”?

To “win” meaning getting rank 1 in missions…?

To “win” meaning being able to go ET/Sol…?

To “win” meaning top ranks in TBL…?

To “win” meaning 1 - hitting everything in PvE…?

I’m not against anyone’s opinion… It’s just that “winning” is very, very subjective.

And there is nothing to really “win” in this game (as how it seems to be designed). People can enjoy most content playing support class. Oh wait, people don’t like being support in almost any type of game.

How about giving us new content to do once we reach 330? Surely that would entice more people to play and give money rather than giving us nothing and only pay 2 win updates.

The only point in playing ToS now - getting fun from anything you still can get fun from. There is no real competitive factor in ToS to tryhard, so you just having fun. 'Cause you know, it’s what games are for. To have fun.
If you don’t have fun from playing ToS -> you quit. It’s simple.

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Having fun nowadays

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