The grinding in this game is annoying, I’ve got to say.
Now that grind parties are rare, It’s quite torturous the fact
that the player needs to kill 1000 or more of the same monsters
to reach a new level, and the most bizarre fact is that instanced
dungeons gives away levels with ease.
Please IMC, make the exp acquired from monsters be higher,
you guys said that this game would be good for both Grinders
and Questers, but only by doing Quests and Dungeons the
game is giving true profit with less time.
The exp curve of after level 20 the exp is sh-- does not work!
The game have over 300 levels, I can’t imagine myself
grinding when not wanting to do quests in a area of the character level.