The current leather set in the game feels really lackluster.
Plate = High Pdef, Low Mdef ( 10% Physical damage reduction at 4 set )
Cloth = Low Pdef, High Mdef ( 10% Magical damage reduction at 4 set )
Leather = Low Pdef + Mdef ( 50 Crit rate + 50 Accuracy )
The difference in base values is amplified and becomes really significant when item is transcended.
Opinions differ on the value of Leather Set bonus but in either case i feel it is just not good enough to justify the loss of defense values.
Personally I feel that leather armors could use some buffs to the base value to perhaps medium pdef + mdef;
OR actually making the leather set bonus good enough that it might be worth tanking the defensive weaknesses.of the leather set
What do you guys think ?
