Tree of Savior Forum

Latency seems to be quite more stable after kToS merge

It feels so good to deal damage for every whack and not only 1 damage instance every 3 whacks!
(Making a PD, of course)

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Isolate cases don’t prove a thing tbh, yesterday was hell for me, this morning was better, but suddenly a massive lag spike hit me while on mission and i got kicked out, good thing we can get in again.

Some maps work fine, others are bad to the point where you rubber band like crazy.

Yesterday I got kicked 17 times in my 3 dungeon runs as well, but the ping inside the dungeon was just fine, no spikes nor lag before getting DC as well.

not for Silute.

20cha

Back on the days I played on Silute I was getting up to 166ms when I was supposed to get 30-36ms, Silute always ran terribly

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Quality Siete post! Hahaha.

I did notice the latency improvement as well. Used to hit only once every 2 attack animations.

The servers have different issues, Klaip have some random lag spikes and instability in random maps.
Siliute had always bad performance, hence the heavy lag and crashes.
Telsial is having lots of disconnections?

Not sure but it seem that Orsha is the more stable of all servers.

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