Used up a lot of time to test stuff over the past 2 weeks, end up never even touch my wizards or swordsmen haiz. This reset exercise really makes me realise where my preferences lie, with Clerics taking up the magic portion and Archers taking up the physical portion mainly.
Clerics (3)
Cleric2 > Diev1 > Sadhu3 > Miko > Taoist my main. Spent the most time trying to find the build and really happy with it.
Cleric2 > Priest3 > Chaplain > PD2 converted from my krivis druid3. Tried out a few builds for druid but didn’t really like the lack of button presses (things to do in between cooldowns). Perhaps will revisit the druid tree again when my 4th cleric is levelled up.
Cleric2> Priest1 > Sadhu2 > Oracle > Kabbalist2 My “full support” and material farming build.
Archers (4)
Archer2 > Sapper3 > Appraiser > Cannon2 Archer Main, Cannoneer has a huge problem with SP but kind of resolve it a little by putting 50stats into SPR. That’s around 125 patk lost which isn’t that bad.
Archer1 > Ranger3 > Rogue1 > SR2 > Hacka My hacka build before the event. Totally 0 change in classes after dabbling with variations for so many days. The only change is Limacon from lv1 becomes max level and dropping of conc.fire. With limacon, caracole and retreat shot, this build becomes really mobile and I like it even more.
Archer2 > Ranger2 > Appraiser > SR3 My previous scout (140/170 dg farmer) convert to another build which does the same except in a way cuter and faster manner. Am looking for a nice white headgear to complete the look :3

My SR3 (white with battlebird) and Hacka (Black with Penguin)
Archer 2 > XXXX > Falcon3 Totally not sure should I go sapper or qs3 or ranger for this archer. I have a lv330 falcon (from my scout) and in need of some build to pair with the poor bird. ><
Wizard (3)
As my wizards are primarily built for support, I still want one to be an alchemist and the other can be a farmer
Wizard1 > Cryo3 > Kino1 > Alchemist3 Might totally change this, if I have time before maintenance tomorrow. It is lacking surespell which is crucial for cryokinos.
Wizard2 > Linker2 > Thau2 > Featherfoot2 The meta farmer build. Tried, tested, proven and endorsed by numerous others. Can’t really go wrong with this.
Wiz2 > Linker3/Cryo3 > Chrono3 Meta support build.
Swordsmen (2)
No change though. 1 is a squire for camp and weapon buffs only and the other is a templar which can’t reset at all.
Sw1 > Pelt1 > Hoplite2 > Squire3
Sw2 > Pelt1 > Cata3 > Templar1
Others
Other characters x 6. Most are R6 and below so will just be resetting and put them on hold.