Tree of Savior Forum

Ktos pvp rank full of Plague doctor and Mage tank(Wizard/Cleric)now

bloodletting a 10 second duration at max level with 120 second cooldown - thatll fix it - 55 second immune to all and 60 second cooldown must be a joke xD

well i asked - ppl saying its for the whole party so idk wish somebody could confirm this who played a pb on ktos

So I had a scary thought. How do you kill a c3cleric - c3priest - plague doctor that has immunity to magic circles from [fade], ā€œpracticallyā€ immunity to physical damage from [stone skin], and condition immunity from [bloodletting]? Wait for stars to align for that opening in buff duration?

easy just Knockdown it with warrior until stone skin buff gone
for archer use heavy shot knockback, the skill has 0s CD
it’s on 1v1 tough, on 5v5 nah idk :smile:

kTOS
full

Nice joke

yesterday and today top 20 pvp rank 20-30% of them is Plague Doctor

we have many class in the game = =

You can try. And then Plague puts on his\her Beak Mask.

Classic.

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Ikr? I haven’t even considered [safety zone]. F#ck!! And to think they BUFFED [safety zone].

I swear swordies (the base class so it affects all swordies) need to be the anti-mage.

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No really, they just need to buff Swordsmen, not nerf them.

That and nerf Bloodletting and Stone Skin. They are ridiculous.

I think both [bloodletting] and [stone skin] need ā€œchargesā€.

Gain charges on use. Every time you get hit by a condition, -1 charge to [bloodletting]. Every time you get hit by physical damage, -1 charge to [stone skin]. Get to 0 charges and it’s gone. This at least has counter play.

Burn the charges with easy to apply crap conditions, or multi hits. You can’t have immunities with with amazing up times with long duration.

3 Likes

i think they just need to have small area affects, like everyone else, with aoe ratios. you wouldn’t let something be strong and hit the whole area at once if it were a magic spell or physical attack, everyone would quit.

That just makes it (potentially) affect less people. The people affected are still for all practicality ā€œimmortalā€. That is the problem, these skills immunize something from something else for a significant amount of time.

For a simpler example, look at [blessing]. Short duration, significant cast time. Keeping [blessing] up takes time away from doing something else.

Me: aw crap [blessing]'s gone. gotto go cast it agai … ohSHIT wtf was that I gotto heal but I’m still casting [blessing].

That’s a twitch thing. Seconds matter. That’s at least ā€œsomeā€ counter play.

At some point I’m like

Me: fuckit, dashit’s hit the fan. I ain’t casting [blessing] no more cuz I gotto do something else.

The problem with stone skin is that that the multiplier is just way too high.
At max lvl 5 it is 400 + spr x 4 (or whatever it is now)

1 spr of the priest is = 4 spr (block pene) of yours.
As a physical dps, your probably never going to have higher spr than a priest in the first place.

Stone is has little to no drawbacks to using it all (given how hard it shuts down physical dps).

Skills of the defensive nature like resist elemental (low percent % chance and limited to only 4 elements), high guard (gives only 250 block to self at cost of attack), increase mdef (gives low-fair amount of mdef with low spr multiplier), barrier (similar to increase mdef), slithering (low duration), and etc… have some sort of drawback/weakness.

Ah, i remember my full vit sorc from Diablo 2. The only character i soloed 1.9 with, including hell.

… oh, i’m sorry. Look at me, i’m rambling again.

1 Like

Well, yeah [stone skin] does have a drawback. If you invested x hard SPR for 4x block that’s x less hard stats from something else. [stone skin] ain’t blocking much on a build with no SPR investment compared to that.

There is no reason not to invest in SPR for Priests, since they have excellent skills, not only Stone Skin, scaling exactly from SPR and INT.

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Stoneskin by itself already outclasses highguard by 160 block with none of drawbacks (-50% attack & -100 crit) and is applied to everyone else.

A build with no spr investment??? As a c3 priest, one should have some spr (especially if you are running stoneskin). Even if you would consider it a drawback, that drawback is very minuscule at best.

The problem is people that run dps aren’t going to have to block pene aren’t going to have enough spr to get past that high of shield block

Sure. But let’s look at say 400 SPR vs 400 CON. 1600 block vs 34000 HP. That’s 34100 less magic damage someone has to burn you down with. Extreme I know, but that’s to drive a point.

But that’s besides my point. I won’t argue the values anymore. Counter play has to be directed at your affected target. For [stone skin], it’s physical atk users. For [bloodletting], it’s condition users. These guys need to be able to have the chance to bypass said mechanic.

You don’t need to go full SPR, so that Stone Skin takes it’s effect, though. That’s why it is so good.

And for oracle it is magic users. Counter-Spell creates an anti-magic zone.

If you get priest3, oracle, and PD, you can be effectively immune to all damage and CC as long as you are in the counter-spell area.

PvP meta for me right now seems like all c3 cataphracts should be doing is bee-lining to the cleric and taking them out of the picture.