To be honest, that Murmillo didn’t feel threatening at all. The enemy team pretty much ignored it and was watching the lancer’s movements much more carefully, trying to bring it down first.
The Murmillo pretty much relied on melee hook to do anything, as does any non-mounted swordsman class in PVP. Murmillo’s burst isn’t too great - Dragoon and Doppel rank 8’s bursts are definitely much stronger. The saving grace of that Murmillo is it’s Slithering to get rid of DT. A Fencer would have bursted down the healer much quicker and with some dark property resistance gear (rhevisan X2 + the dark resistance necklace = -60% dark damage) , might be able to survive the DT enough to burst the wiz down. Similarly, a Doppel with the right gear might do the same as well.
The Lancer though, wonder what his build was because I didn’t see him use the typical Restrain + Rush combo. I question whether he has Swordsman c3. The burst is definitely not as strong as Dragoon’s dethrone. Joust breaking magic circles is good but they should really give it 1 extra overheat or lower the cooldown - 33 secs is too long, can’t use it more than once per engage.




