Murmillo, Lancer Vs Warlock(2) , Plague Doctor
swordman(3) > Rodel (3) > Cosaior (1) > mur
state rate = STR(3) : CON(2) : DEX(1)
if any question > reply youtube
thanks
Murmillo, Lancer Vs Warlock(2) , Plague Doctor
swordman(3) > Rodel (3) > Cosaior (1) > mur
state rate = STR(3) : CON(2) : DEX(1)
if any question > reply youtube
thanks
I like that we can attack things close by Iron Hook, and that you can bind the penguin and the other two to make one full bind. I like that.
You guys almost ran it back, but Mastema tore you two to shreds.
That Lancer though. It’s like he’s really not sure what to do. Can’t he just joust the safety zone? XD
Moshi Moshi, Mr Impaler, are you there?
Not having a Cleric in the team is already unwise. Going without one against one pretty much is…
@Ginbei Dead impaler is no impaler, right? XD
historic count dracula is confused
Yeah, no. wizard auto aim auto target bullshit needs to go. That second match at the end was just plain stupid.
To be honest, that Murmillo didn’t feel threatening at all. The enemy team pretty much ignored it and was watching the lancer’s movements much more carefully, trying to bring it down first.
The Murmillo pretty much relied on melee hook to do anything, as does any non-mounted swordsman class in PVP. Murmillo’s burst isn’t too great - Dragoon and Doppel rank 8’s bursts are definitely much stronger. The saving grace of that Murmillo is it’s Slithering to get rid of DT. A Fencer would have bursted down the healer much quicker and with some dark property resistance gear (rhevisan X2 + the dark resistance necklace = -60% dark damage) , might be able to survive the DT enough to burst the wiz down. Similarly, a Doppel with the right gear might do the same as well.
The Lancer though, wonder what his build was because I didn’t see him use the typical Restrain + Rush combo. I question whether he has Swordsman c3. The burst is definitely not as strong as Dragoon’s dethrone. Joust breaking magic circles is good but they should really give it 1 extra overheat or lower the cooldown - 33 secs is too long, can’t use it more than once per engage.
Wow …perfect pvp video for us…actually seeing our r8 hope right their. A lancer and murmillo battling the perfect opponents… a warlock and cleric lol…

That lancer die too easily though and the murmillo.
Pretty much utilize the current best skills… of swordsmans iron hook and slithering…but the damage is still not enough to kill…
They just gave them a great battle but still lose the war 
Hum… different we and your sever
l’m that game’s murm
And 2:2 league rank 8(9/3)
That match’s win point was “buff timing”
Their team can not killing me easlily
But lancer can not have magic resist skill
So they focused him
Our team must remove dark theurge and wait stonskin(becoz that warlock has high block+stonskin=above 1000 = blockblockblock…)
That case i must remove warlock’s dark theurge skill then wait - becoz their team have stonskin
And lancer must live becoz he was dealer(he has high block penetration)
But 1,2 match can not live so lose(theurge is very powerful -3 theurge balls can kill lancer even lancer has magic ammor 2100)
Melee hook
Range,pet hook = Useless that match
Warlock have theurge
If i range hook warlock, he maybe all resist, becoz hook is catch theurges first, and i lost skill, not good idea
Fencer
How can you dealing…
Almost league’s rank player have block upon 400-500 and dex fencer can not have penetration. just block party.
And how can remove saftywall skill ?
Dopel
How can you dealing too…
Cyclone is power full but no hit becoz slow move (catah was different) , so just run can live
I confident in perfect win to dopel,fencer, use my doctor
Why don you rhevasan?
Our ream have magic ammor 1200(murm) ,2100(lancer)
But that warlock is one of top damage dealer our server
Think if wearing rhevasan, lancer live? Maybe not
Why dont you restrain
Many post user can not check buff
Check buff they have oracl,doctor tree
She use doctor’s bleedlet and oracle’s profhecy when finish doctor’s one
Sorry
very hard to write in eng
Please understand ;
Great game dude, almost had them. I must admit, I was waiting for some epic range hook+frenzied slash combo though
The warlock focused the lancer because he cant easily kill the rodelero. If the other team didn’t had Stone Skin the murmilo would have won easily. Also its Warlock2 not Warlock1, the damage is way bigger than the one you see now plus its kTos so his dark theurge is probs lv100 already.
He literally managed to win 2 rounds on a lost match already.
Yeah it was definitely hard for your team, you did well.
The classes are just so imbalanced and Murmillo / Lancer is not strong enough. Cleric is too strong with rank 8.
I think Dragoon is much stronger than Lancer, if your Lancer was a Dragoon you would have won. Yes, any match with priest Stone Skin is about buff timing, waiting for Stone Skin to finish. If you had Dragoon’s Dethrone hit when Stone Skin is down, the warlock will die easily. Fencer is hard to get block penetration, they will need some equipment for that and also put some DEX into STR.
Doppel is not for PVP so I won’t bother.
Thanks for sharing this!
I have 2 questions (sorry for not asking on the YouTube video):
eh? item has effect in team battle league?
EDIT: also, about level. In battle league, all base level is counted as 200, am I wrong?
EDIT 2: just found out that TBL is not balanced anymore lol here’s the link (scroll down)
Until they keep swordsman physical melee damage setup debuffs rank 1, killing 45k hp Oracles is almost impossible. Seriously, why the hell debuffs from skills like Attaque Coquille (def penetration) or High Kick (+100% strike damage but I’m not really sure about this one, I don’t play rodel, but I know they have some higher tier debuffs and low tier ones) considered as level 1 debuff blocked by prophecy / bloodletting? We’re talking about rank 6 classes (Fencer 1, Rodelero 3), this is not swordsman c3 restrain or highlander c2 bleeding.
It takes so much time for us (foot soldiers) to eat all Prophecy charges that he will just cast it again and again and again…
Clerics who rolls only PD are easier to fight since you can stall Bloodletting and try your luck vs their block rate later, but oracle c1 is broken, specially on 2v2. They should have made Prophecy weaker in terms of number of CC blocks and gave Oracle c2 an attribute to increase it. Since they didn’t, we have to suffer this Oracle - Kabbalist / Oracle PD meta.
Thank you for read
I know deathrone is easy to deal and powerful now
When 5:5 league, 2 dragoon take game that skill
And so fast… hard to catch
Lancer’s skills are based mess but useless now
I hope patch lancer too more CC
You know League dont know who matching
Case by case
Ktos effect
So we die full item caster