Tree of Savior Forum

KToS General Thread v5.0

Don’t give them ideas! :disappointed_relieved:

Summer 2021 patch notes: Double Punch is a summon. Summon two floating hands to punch enemies.

16 Likes

Nice idea! hahaha, anyway, my suggestion would be, double punch skill should be channeling and mobile like TAGLIO skill of Ardito. That way the build can be able to move round while using the skill.

2 Likes

that could be really fun and good, but knowing imc . . .

1 Like

muda muda muda muda muda muda

that would be a cool skill

Monks that have been traumatised by IMC’s constant torture, abuse, negligence and jebait for years be like “Don’t give me hope”.

:sad:

2 Likes

same for chaplain and sadhu :sad:

Goddess vs Demonic DPS Test by 온쿄우

1 Like

still depend on the build, for example if the build you are using only have 1 channeling skill+dalia set then overload set will yield better result

this comparison is worthless, he never uses guardian saint (its not even in the skill bar) so the demon armor dmg bonus is never active, of course the goddess armor does more damage…

7 Likes

It’s so flawed he took down the video

Yeah someone also posted in yt comment about the guardian saint. Good that he took down to avoid more misleading. I’m sure he gonna test again.

so kimchi-land had the costume lottery for silver while we have it in the cash cubes?

they have it earlier or more like first
like many other things happened to the game
its not yet for us, or perhaps not at all because who knows im not kim
welcome to tos

its not a matter of having it first, those new wings and the mask effect, they had it on the lottery for silver, 50k/try, while we have it in the leticia cash grab cubes.

if you can’t stand waiting don’t watch spoilers
what come to ktos most likely will come to us except it is exclusive event/item
welcome to the game

of course … the community never complains about anything, and they only complain to each other.
How many of you create pots on the forum or send a tiket complaining?

2 Likes

Off to kTest I go :haha:

3 Likes

haha

new costumes and stuffs

8 Likes

kTest Patch Notes 10/27/20

Guild Territory Wars

The Guild Territory War system will be changed.
-The Guardian buff will be removed. Even if you capture a spot, the Guardian buff will not be granted.
-The boss monster that appears during Guild Territory Wars will no longer appear. As a result, the buff granted when it is defeated can no longer be obtained.

Assister

The Assister heal buff has been improved.

1. The Heal target UI displays the current status of the Assister heal buff.
-Both the buff duration and stacks are displayed.
image
2. Assister heal buff improved.
-The buff duration has been changed.

Current: 15 seconds (30 seconds at maximum stacks)
After Change: 30 seconds (60 seconds at maximum stacks)

-The maximum number of stacks of the buff have been changed.
Current: 5
After Change: 3

-The increase in attack from the buff per stack has been changed.
New Value: [Stacks] x 2 x Caster’s Healing stat

-Now provides an increase in damage % per stack.
+35% damage per stack

UI

In PVP situations, the target’s name display will be changed from showing their character name to their team name.

Item

The item stats on the “Vaivora Mace - Sacred Armor” have been adjusted.
Current: Increase in basic attack damage by 1% of extra damage value during Binatio buff.(+ Maximum 1000%)

After Change: Provides a 0.2% final increase to the Skill Factor of Binatio per 100 Additional Damage. (up to 100% increase)

Skills/Arts Balance

image Matador

We’ve changed a Matador skill to only be available while using a Rapier.

Ole
This skill can now only be used while equipped with a Rapier.
※ If a Rapier is not equipped, the buff will immediately disappear.

image Monk

We’ve changed Double Punch to a channeling attack skill, and improved Monk as a physical damage dealer that uses more attack skills. We plan to also increase the Skill Factor of their attack skills accordingly.

Iron Skin
Maximum skill level changed from 15 to 5.

Physical damage reduction value changed.
-Current: SkillLevel * 1% (Max 15%)
-After Change: SkillLevel * 3% (Max 15%)

While the buff is active, you are immune to knockback/knockdown while using Monk skills.

Double Punch
Changed to a channeling skill.
-Max duration: 3.5 seconds (Max hits: 24)
※As it is now a channeling skill, the condition for stacking [Arts] Monk: Nirvana has been removed.

Now has a 30 second cooldown.

The Skill Factor has been adjusted.
-Current: 100 + [SkillLevel - 1] * 15.6 (Max 318)
-After Change: 318 + [SkillLevel - 1] * 48 (Max 980)

Palm Strike
The overheat count has been changed from 4 to 3.

The Skill Factor has been adjusted.
-Current: 1195 + [SkillLevel - 1] * 199.3 (Max 3985)
-After Change: 1613 + [SkillLevel - 1] * 270 (Max 5393)

Hand Knife
The required class level to learn the skill has been changed from 1 to 16.

The maximum skill level has been changed from 1 to 10.

The Skill Factor has been adjusted.
-Current: 3961 + [SkillLevel - 1] * 288 (Max 3961)
-After Change: 2660 + [SkillLevel - 1] * 689.8 (Max 8868)

One Inch Punch
The overheat count has been changed from 4 to 3.

The Skill Factor has been adjusted.
-Current: 1037 + [SkillLevel - 1] * 269.1 (Max 3458)
-After Change: 1625 + [SkillLevel - 1] * 421.4 (Max 5417)

God Finger Flick
The Skill Factor has been adjusted.
-Current: 2254 + [SkillLevel - 1] * 584.6 (Max 7515)
-After Change: 2662 + [SkillLevel - 1] * 690.3 (Max 8874)

Now has a chance to remove enemy buffs on hit.
-Chance: [SkillLevel] * 2.5% (Max 25%)

Energy Blast
The required class level to learn the skill has been changed from 16 to 31.

The maximum skill level has been changed from 10 to 5.

The Skill Factor has been adjusted.
-Current: 343 + [SkillLevel - 1] * 89.1 (Max 1144)
-After Change: 240 + [SkillLevel - 1] * 240 (Max 1200)

No longer has a chance to remove enemy buffs on hit.

Golden Bell Shield
The maximum skill level has been changed from 5 to 1.
※Still provides a +5% damage increase as before when increased with a skill gem.

The damage increase to Monk skills has been changed.
-Current: 25 + [SkillLevel] * 5 (Max 50%)
-After Change : 50 + [SkillLevel] * 5 (Max 50%)

image Chaplain

Binatio has been improved to be a skill that changes your basic attack, and alongside this change, the [Deploy Cappella: Repentance] attribute has been changed to suit a playstyle of using more basic attacks.

In addition, you can change Binatio’s basic attack and Aspergillum’s attack to magic through attributes.

Therefore, Chaplain has been improved to be more useful when combined with not only Physical damage classes in the Cleric class tree, but also with Magic damage classes.

Magical Stat: Chaplain
When the attribute is activated, the basic attack of Aspergillium and Binatio are changed to [Magic] attacks.

Binatio
Now changes your basic attack into a multi-hit attack that hits 2 times, with a separate Skill Factor applied.
-Skill Factor: 544 + [SkillLevel - 1] * 60 * 2 hits (Max 1834 * 2 hits)

The duration has been changed.
-Current: [SkillLevel] * 60 seconds (Max 900 seconds)
-After Change: 30 seconds

Cooldown changed from 40 seconds to 60 seconds.

[Arts] Binatio: Enhanced Upgrade has been added to Mystic Encyclopedia: Cleric Book V.

※As the functionality of Binatio has been changed, the effect of the [Vaivora Mace - Sacred Armor] has been adjusted accordingly. The details can be checked in the Item changes.

Aspergillium
The required class level to learn the skill has been changed from 1 to 31.

The maximum skill level has been changed from 15 to 5.

The duration has been changed.
-Current: [SkillLevel] * 60 seconds (Max 900 seconds)
-After Change: 30 minutes

The attack type has been changed.
-Current: [Magic] [Holy]
-After Change: [Physical] [Strike] [Holy]

The Skill Factor has been adjusted.
-Current: 190 + [SkillLevel - 1] * 30 (Max 620)
-After Change: 277 + [SkillLevel - 1] * 277 (Max 1385)

Last Rites
The duration has been changed.
-Current: 150 + [SkillLevel] * 30 seconds (Max 600 seconds)
-After Change: 30 minutes

Paraclitus Time
The duration has been changed.
-Current: 10 + [SkillLevel] * 2 seconds (Max 30 seconds)
-After Change: 20 + [SkillLevel] * 2 seconds (Max 40 seconds)

Cooldown changed from 30 seconds to 40 seconds.

Deploy Cappella
Only one Cappella can be placed and it has been improved so that it cannot attacked.
No longer consumes a Cape in order to use the skill.
※ The class master no longer sells Capes, and the item has been changed so you can sell it back to an NPC for the cost it was purchased at.

Skill usage time has been changed from 1.8 seconds to 0.5 seconds.
-[Deploy Cappella: Repentance] has been changed in the same way.

The increase to Holy damage dealt has been changed.
-Current: SkillLevel * 10% (Max 100%)
-After Change: SkillLevel * 5% (Max 50%)

Deploy Cappella: Repentance
A new effect has been added.
-You will ignore defense when attacking enemies at a 10% rate.
-The [Trust] buff effect is added while the Cappella buff is active.

[Trust]
-Damage taken is reduced by 1% per stack
-Gain 1 stack when you are not moving
-Lose 1 stack when you move
-Max 10 stacks

Visible Talent
The required class level to learn the skill has been changed from 31 to 1.

The maximum skill level has been changed from 5 to 1.

image Paladin

Given the current class concept of Paladin being on that uses defensive abilities, using a one-handed weapon + shield, we’ve changed Demolition so that all skills of Paladin can be used in this weapon stance.

Demolition
Can now be used with a one-handed weapon.

Skill usage time changed from 1.6 seconds to 1.8 seconds.

6 Likes