
gotta say, you need to do tighter screening for new whiteknight or whiteknight wannabe
View ignored content.
If thinking about this game makes you feel this bad, maybe it’s time to move on.
If the game needs to change completely to appease you it clearly isn’t the game for you.
If banding together against a single person really makes you feel good, what can i tell you?
Stop it. Get some help.
This is the Ktos General thread. GENERAL meaning everything about what is happening in Ktos. Updates, events, expansions, whatever. It is only natural that you will see criticism in a place like this. Let them express it FFS. There are plenty of good things said about the game here too. This whiteknighting that you’re doing has gone too far and you clearly need help.
40+ new posts? Hot diggity dang! I wonder what spicy new content just hit kToS–
O_o

Never mind, I’ll come back in a couple of days…
To be honest. Besides new character very powerfulI I can’t see any Lama features. It lose Ragnarok too much. I don’t know why RO’s father Kim gets so failure.
Talk about lama,
I’m glad we get another physical vibe cleric
It’s fair after the latest magic vibe cleric crusader
I’m not gonna mention sadhu since it’s more like a rework than something really new
Talk about lama lore,
If you search lama movies, most movies are about spiritual journey, I first thought lama will be greeny
And I thought they will use this chance to release a greeny since they keep releasing reds
But who need a greeny anyway, everyone seems to love reds more
Tho I’m somewhat hoping for physical cleric who uses hammer a lot in physical attacks animation
Like smashing and breaking stuffs with hammer
When you play barbarian, berserker, or crusader in another game you would expect a lot of physical attack animation involving weapon such as hammer
In tos it’s downsized
Paladin or inquisitor barely do physical attack with hammer
They only have one hammer skill animation each, paladin with god smash and inquisitor with demolition, and cleric with smite
Crusader got bit of the vibe like the orb projection and it’s circling hammer but it’s too magical
I really wish for the next cleric new class (which gonna take like more than a year, assuming tos has long live) they consider making physical cleric with lots of skills doing breaking things with hammer animations
Like berserker with dual hammer skills like bm
IMC basically threw lore out of the window long time ago, I had some minor predictions that Lama will have some prayer skills but yeah, just praying skill icons. This class has kicks for days (like 5-6 kicks) and some sort of Asura Strike skill in All-Powerful Strike (or Full-Bodied Ramen, why Google Translate why …), IMC was like this class shall achieve peace through nuking everything to annihilation or something. IMC had to make flashy classes to attract players back to the game, after all.
New Cleric classes (assuming IMC uses the datamined old assets from long ago) will probably be Shepherd (plot twist it’ll go to Archer) or Macumbeiro but I hope to be surprised. Even if Lama may be nerfed one day, I’m glad another Martial Art class is finally in the Cleric tree to pair with Monk (and go full Munk build with Sadwho-Monke-Lemao).
Also … dual-wielding hammers, you say? ![]()

(JK, just a very old graphic bug that does nothing in gameplay)
*EDIT: And yes, those are 2h-maces, was around the time when IMC first introduced 2h-maces (mace in picture is Skull Breaker)
It’s actually quite an irony eh? 
Considering sadhu being a green thematic class out of nowhere with green super costume and green skills, no wonder
That still single hand hammer, I mean more like this
KTEST Patch Notes, Lama time.

EDIT: All Cleric DPS classes mentioned in the Developer’s Notes got damage buffs, now watch IMC bring the equivalent of Archer Patch next month to screw with things … but still, what a nice patch.

its expanding

On next expansion, tos: legend of ten rings
Wait a minute
We can have 4 set of weapon now?
Which means 8 vv?
Lol
I can finally fit in that hawking vv
Nothing on patch notes about having more sets than before. I guess it’s just so you don’t have the second weapon set “hidden” like in the current UI. Maybe the 1/2 selector switches which is the main and which is the secondary, though. We’ll see.
spider-saviors with 8 arms
Sadhu AVG BUFF +50%
Druid AVG BUFF +10%
Zealot AVG BUFF +25%
Inquisiot AVG BUFF +10%
(+95% God Smash)
Exorcist AVG BUFF +21%
(Rubric +40%)
(Aqua +5%)
(Grand Cross +20%)
Monk AVG BUFF +40%
(DP +30%)
(PalmStrike +35%)
(HandKnife+75%)
(OneInchPunch +40%)
(GodFingerFlick +30%)
(EnergyBlast +35%)
Crusader AVG BUFF +25%
Chaplain AVG BUFF
I understand Inquisitor buff and Exorcist needs more… but Crusader? why? =_=
and why Krivis and Chaplain don’t gain buff?
IMC doesn’t play your own game…
and there we go again… Just “favorite class(by IMC)” gain buff and chaplain will be a trash class again
Awesome how IMC works, just buff some class and forget others class, when pass one year this class has a abyssal distance.
I’m honestly surprised nothing got nerfed (except the Melt Armour attributes on certain bosses I guess). Fully expected them to butcher at least a few classes lol
By the way, I hope you guys like not critting, new raid boss is plant type.








