Tree of Savior Forum

KToS General Thread v5.0

that used to be a thing

https://tos.neet.tv/items/102108

https://tos.neet.tv/items/273109

:omegapopo:

why do physical cleric need SPR than DEX :thinking:

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Mats for the rc anyway, no idea what is HiddenAbility_Piece tho

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oh my, just when they started to talk something fresh about non cleric on this thread… will it be flooded will cleric many post later again?
better discuss it at cleric section, please!

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  1. Have you heard of random ichor?
  2. Don’t you already losses all the SPR scaling from stat switching anyway?
  3. SPR for survivial? Some other tree classes don’t even have healing capability nor iframe.

well, if that DEX become SPR, there will be swordman players complaining “why do we need spr on physic gear” cause SPR give magic crit damage.
Also, that set is designed for “physical damage” means that it focused on dealing damage, having healing boost on offensive physical set make no senses, if you want deffensive power, here go CON, take it or leave it :tired:

  1. You are talking about needing a tertiary stat, in physical damage scene, STR and DEX comes first.
  2. So you can heal like, 5% more?
  3. Clerics have,
  • 150% crit resist scaling, Highest in game.
  • 125% block scaling, Second Highest in game.
  • 95% HP scaling, Second Highest in game.
  • 150% Both Defense scaling, Second Highest in game.

but imc say no, causea set of each kind if enough, and more set in reward = less chance to get what you want since it is random.
also i did say it before, it makes no sense to have healing effect on an offensive physical damage. CON is already enough, and DEX give you more damage, that’s the case.
it wont be funny when STR CON SPR armor appear…just for a specific build to use, like 90% of physic dmg dealer use DEX, and physic cleric can also use DEX, there is no case when whole set has to add one more just for one specific build to have deffensive power.

Very cool calculation there, or you can just chuck some small hp elixer and heal double that amount like every other class or try to move around and not face tanking stuffs.

True that there is nothing to lose if they have just added both physical and magical boost in both armor though.

patch notes out, Gevura was saved, it now only resets each skills cool down time once per cast of Gevura, no limitation per map/boss.

imagine not translating the skill effect at all and just commenting on it.
OIP.SL6Cm9sS-Vc_N_sGyGtVpQHaEK

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lol this was exactly my idea to nerf but not kill the effect

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  • Individual Party member count, every 30 true hits resets the skill it belong.
  • Reset-ed skill will be excluded from the reset count and will not contribute to it.

Imagine getting the translation wrong incomplete.

Imagine not getting the most important part translated.

Nobody commented on the adorable Rosalia emote… a shame :smiley:

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we are all angri at boruble :tired:

Well …i love boruble

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i know this isn’t good but
GEEEEEEIIIIIIIIIIIIIIIIII

wait since both WB drop the wanderer cubes, and those recipe aren’t that cheap to craft. Does that mean the beginner friendly moringponia armor won’t be that easy to get anymore (only drop from armor selection box)

i hope they add the cubes to wbr weekly rewards.

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its tome pages

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for me it was a mistake that they only released the sweets to female npcs at the event should be able to give it to all men too

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