Armored Otter
I’m in love
Hauberk’s Cousin o.O
One of the companions looked familiar to me and I noticed that he looks a lot like Ocelot or “Jaguatirica” in Portuguese and lives from Mexico to the Amazon forest area. It would not surprise me if in the future we have some costumes with this theme.
New raid boss is likely to be:
Spoiler
Medusa. I first saw signs of this boss in October of last year within the files.
Spoiler (2)

We’ll see what the new Goddess Raid is like soon in next week’s posting, though.
Hope the dev team learned a lesson from Giltine Raid and do a better job this time.

BTW, crevox you dropped one of the most important debuffs from your latest data mining post.

Considering that the game takes inspiration by lithuanian mythology and seeing some of those icons, i would have thought it was related to Aitvaras, that in some tales is described as a god of water and clouds, and that can take the form of a serpent or fiery rooster depending on whether it’s outside or indoor. But yeah, the spritesheet doesn’t leave many doubts in that regard.
finally an hippogryph
isn’t that a snake in armor?
Or maybe some sort of snake-like lizard (skink/gecko)?
Indeed, the “Goddest rank” armor set it’s a Medusa one, the weapons and armour has a medusa style, the serpent bow, the rod, the two-handred sword, the shield medusa
I hope some of those mounts are BIG. Like Rocksodon BIG
i begin to see a pattern here for every new raid boss since moringponia patch:
-blank eye
-female
Did magi left before moringponia?
Bring back demon lord diena! Demo Demon Lord Diena - NPCs and Monsters - Tree of Savior Database
She has the best panties!
No one:
No one at all:
Literally no one at all:
My irrelevant opinion: So where’s that 1 class/class rework per month? 
I like having SP thank you.
I’m ready to give all my sp to see those panties
where is my alche rework? ;_;
No, I didn’t check the link out and clicked on 3D Model, whatcha talking about?!
Didn’t they say that it would start after the gear/content rework.
Boss in goddess raid must beast(insect) cause we have a various poison like debuffs or we gonna have corrupted world tree plant-like boss cause from lore we know Beholder have all preparations or almos all do trying to destroy world tree from debuffs gonna expect dot type dmg lvl 99 poison property blind or accuracy/block pen decrease debuff armor decreasy debuff wich probably from acid rain debuff ally-enemy (cause its a god) decreasing in healing or cant recive heal debuff immobility or reduction in movement speed bubble like Litorex have and for sure some mechanics to increase /decrease boss/characters dmg outcome
New KTOS Content Post
IMC is going to translate this so I’m going to give you the world’s briefest summary.
Episode 13-2
New story to the prison, go beat up beholder guy with Pajauta.

New Goddess Raid
New raid is
, you fight Medusa. Her actual name is Vasilisa.
Have to do automatch to gain access to hard mode just like Giltine.
Automatch Rewards
Scale of Snek x16 (100%)
Hard Mode Recipe (20%)
Hard Mode Rewards
Scale of Snek x48 (100%)
Silver Crate (100%)
Enhancement Supply Box (low chance)
All items used to enhance goddess gear and make new goddess gear. Mercenary badges can be used for more automatch entries, but cost increases each purchase.
New Hunting Ground (Unknown Sanctuary)
Enter through Kirtimas Forest. You cannot harm monsters inside without a buff from an NPC, costs 1 million silver for 1 hour.
However, guilds that own a GTW map can add their own NPC that allows users to enter for only 500,000 silver, and the money will go toward the guilds.
First floor of dungeon is tough but soloable. Second floor has roaming boss monsters, designed for parties.
Rewards
Silver drops from enemies in this dungeon. All reward items can be marketed.
-higher chance of vaivora drops
-boruta seals and fragments
-magnifying glasses
-enchant jewels
-awakening abrasives
-archstones/fragments
-goddess gear upgrade materials
Challenge Mode Changes
No longer stationary in one spot. Automatch takes you to a different map every day and asks you to clear the map of enemies.
Silver reward nerfed, goddess coin drop added. Vaivora weapons still drop.
Field CM is now solo only with assisters, cannot party. Does not drop silver, vaivoras, nor goddess coins. Now drops mercenary badges, nucle/sierra powder, and grants high EXP.
Hero’s Story
A dungeon where you defend against monsters.
Your gear and stats do not matter here, it is casual content, you fight in stages, can enter through mercenary badge shop ticket.
As you do hero’s story you can unlock new attributes to increase your power in the content, and unlock special equipment for use only in that content to make you better in that content.
Clearing gives you goddess coins, arts books, attribute points, and later will be special exclusive items as a weekly ranking reward.
Bounty Hunt

Bounty Hunt is done by a bounty paper item that drops from the new hunting ground and the new field maps. You use it at the board in town and the bounty hunt will start.
This is solo content, it will pick a random location and you have to go there within the time limit, you cannot warp there through any means such as token/portal shops/etc and you must get there yourself.

Enemies will appear as you travel through the fields to your destination and try to kill you, they must die to advance.

At the end a special boss spawns (giant popo in this case), success will give Breaths of Power, goddess coins, Ether Gem Fragment, Ether Gem Socket Key.
Remnants of Bernice

Remnants of Bernice is like Nephilim Rifts from D3 now. You start a stage of your choice based on how high you’ve gotten, try your best to clear the next stage. Your stage clear record is never reset and you’re able to attempt a stage up to +5 higher than your highest you’ve cleared. You attempt to clear as many stages as you can within 15 minutes.
Each stage lasts 3 minutes with regularly spawning monsters. If you clear enough monsters, the next stage will start immediately.
Higher stage grants a better chance of upgrading your ether gem at the end from the kupole, and a player ranking exists based on how high people have gotten. All existing rankings are removed, new rankings are based on highest stage cleared > time taken > who got there first. Upgrading requires Bernice Shards and more can be purchased with Mercenary Badges. Clearing grants 3-5 upgrade attempts.
Ether Gem Fragments are obtained from Bounty Hunt and can be combined to make a gem. Fragments can be marketed, gems are team storage only. You need Ether Gem Socket Key to unlock the socket on your goddess weapon to put it in, along with Archstone Fragments and Golden Sockets.
Goddess Coins
Trade in goddess coins you obtain in content for stuff. The shop will change and new coins will be used when the season changes. There will be an off-season shop.
Unique Raids
All Unique Raids are removed, can still do the quests.
Can trade for their weapon appearances, Moringponia recipes, and cards with Mercenary Badges. Remaining soulshards convert to Mercenary Badges on use. Can now use Skiaclipse Varna Weapons and Glacia Legenda weapons for weapon appearances.
Food Table

Food tables can now be placed in town, no longer require base camps.
New Goddess Grace Legend Reward
New Goddess Grace legend reward is Gabija Crystal. There are three of them.
If you collect all 3, you can finish a collection that gives a permanent +2000 ATK to your team. These are only available in the top reward and they replace the archstones. They are 3 different gems and you must collect all 3.
They can be marketed, and they are seasonal. After the season ends, new crystals are available, and the old ones are purchasable with 10,000 Goddess Coins each.
Summary of Content and Rewards
Snek Raid (Automatch)
-Scale of Snek x16
-Snek Hard Mode Recipe
Snek Raid (Hard)
-Scale of Snek x48
-Silver Crate
-Lv460 Enhancement Supply Box (cannot be traded)
-Title
Unknown Sanctuary (Hunting Ground)
Every monster can drop the following items:
-Lv460 Evolution Stone (for goddess gear upgrades)
-Lv460 Blue Magnifying Glass
-Lv460 Red Magnifying Glass
-Lv460 Sandra Magnifying Glass
-Lv460 Enhancement Material
-Lv460 Awakening Abrasive
-Silver
-Boruta Seal and fragment
-Archstone and fragment
-Vaivora Visions
Hero’s Story
-Goddess Coins
-Attribute Points
-Mystic Tomes
Challenge Mode (Automatch)
-Goddess Coins
-Silver
-Nucle/Sierra Powder
-Vaivora Visions
Challenge Mode (Field)
-High EXP
-Mercenary Badges
-Nucle/Sierra Powder
Bounty Hunt
-Goddess Coin
-Breath of Power
-Lv460 Ether Gem Fragment
-Lv460 Ether Gem Socket Key
Remnants of Bernice
-Enhance Ether Gems
All I see from this 2nd Developer’s Blog is …
-
Farm this, farm that, farm this, farm that, also here more new things to farm, new content is farm farm farm farm
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Oh, we reducing silver earning from current content after all the silver we restricted players from getting already such as Saalus, Instanced Dungeon, Field Farm and now CMs
-
Goddess Grace top prize now gives you DPS, too bad if you don’t participate in Joint Strike and Goddess Grace since now you have no choice unless you want to spend 10,000 Gabija coins x 3. Spend more and more silver on Goddess Grace LOTTERY just for the top party of your server to reap its rewards AKA just another DPS race.
-
Hey here’s a hunting ground that’s your new farming spot … did I not say that it also has an entry fee of 1M every 1 hour? You don’t have the DPS to farm and offset your entry fee? HAHAHA
-
We removing all the fun raids, now you only have 1 (a bit interesting, somewhat)
-
Quite a lot of the old stuff you have? Useless, farm the new stuff
-
LETS FLOOD TOWNS WITH MORE SHOPS NOW THAT FOOD TABLES ARE ALLOWED
-
Farm more and more, but your endgame gameplay is still the same old same old 1 Base Class 3 Advancement Classes, no Master Class no nothing, just pretend class reworks and new attributes are new gameplay content instead of making actual gameplay content upgrades.
I wasn’t a huge fan of the 1st Developer’s Blog though I understand its ultimately good for the game, but this 2nd one … this what we get for Common Class cancellation, more farming? To be fair, this is just initial plans that may change, but eh …
Project: NEXT Developer’s Blog 2, Farming Simulator: Dailies and Weeklies Extreme
The patch will probably be good ultimately for the game … but this is just my opinion of course, hopefully Blog 3 will change it, meanwhile at KToS,

I’m probably the only outlier who doesn’t like it.













