Don’t let this distract you from the fact that they completely reworked Druid and Krivis in this patch as well.
The whole patch screams “Make way for Sadhu and Chaplain, Magic Clerics!! (oh, and buff Krivis and the other Magic Clerics while we at it)”.
Puts a tear in my eyes to see IMC give so much proper attention to Sadhu, Chaplain and Krivis by buffing, reworking and streamlining them with the rest of the Magic Clerics, especially after failing so many Sadhu reworks, ignoring Chaplain for more than a year under a flawed playstyle, and pretending Krivis was a red DPS class instead of a green support class at its core.
Since we’re replacing old skills with RO skills, I have a few suggestions:
Monstrance > Lex Aeterna
Merkabah > Kyrie Eleison
One Inch Punch > Guillotine Fist
New Outlaw skill: Full Divestment
Missile Hole > Magnetic Earth
Deadly Combo > Hammer Fall
The possibilities!
Gevura, obviously…
Counterspell, obviously…
Just don’t add an ice pick or acid demo and sure.
Phys clerics need some love please :0 but nice they changed krivis
kTest Patch 1/15/21
Relic Raids
The name of Relic Dungeons has been changed to Relic Raids. (Ticket name changed)
-It is now found in the raid tab of the contents menu.
A clear reward has been added to Relic Raid: Automatic Matching.
-Upon clear, you have a chance to obtain a “Recipe - Relic Raid: Automatic Matching (Hard) 1 Time Entry Ticket.”
Improved the flow of Relic Raid: Automatic Matching and Relic Raid: Automatic Matching (Hard).
-Monster placement and quantity has been adjusted.
-Monster attack power, HP, and some attack patterns have been changed.
Relic Raid: Automatic Matching (Hard) added.
The update will reset the number of weekly entries and reset the purchase count in the Mercenary Badge shop.
How to Enter
-Enter through the F10 content status board.
-Can only enter via automatic matching, which is possible in cities and fields.
-You can do automatic matching with up to 2 party members.
-The dungeon cannot be entered with “match 2 to 4 players.”
-Automatic matching can only be performed every day from 22:00 (10pm) to 01:00 (next day, 1am).
Entry Level
-Requires level 458 or higher.
Number of entries
-There are no free entries.
-You must use a ticket crafted from the recipe to gain an entry (can use up to 2).
Entry Conditions
-Weapon: Lv440 Legend +11/Trans10, with level 1 Vaivora fixed ichor equipped
-Subweapon: Lv440 Legend +11/Trans10, with level 380+ fixed ichor equipped
-Armor: Lv440 Legend Glacia +11/Trans10, with either Goddess or Demon fixed ichors equipped
-Accessories: Lv430 Legend
-Seal: Boruta Seal Lv3
-Ark: Crafted Ark Lv6 (cannot use quest arks)
-Relic equipped
-Full set bonus equipped
-Must have at least 3 arts at level 20+ enhancement
How to proceed
-When entering the raid, you can select a personal buff, and a specific pattern within the raid will activate.
-There is a “Damage Reduction” and “Strike Heal” buff, but only 1 character per party can pick these.
-You will succeed if 5 people are inside and all monsters are defeated within 15 minutes, and will fail if you run out of time.
-Raid patterns and maps change every Monday at 06:00.
-In Relic Raid: Automatic Matching (Hard), you cannot swap or unequip equipment after entering.
Notice
-Inside the raid, it is not possible to leave using token warp/quest shortcuts/warp scrolls/town warpstones.
-You cannot swap or unequip equipment after entering.
-Skills have the same restrictions that they do inside of raids in Relic Raid: Automatic Matching (Hard) (such as Revive).
-You cannot use skill scrolls in Relic Raid: Automatic Matching (Hard).
-Relic Raid: Automatic Matching (Hard) applies the damage increase/decrease effects of Glacia Legenda equipment.
Rewards
Basic Rewards
Breath of Power x50, Relic Gem Cube x5
Content Points x30
Class Change Points x30
Chance of 1 of the following
Relic Gem Cube x5
Legend Black Gem Cube x1
Legend Cyan Gem Cube x1
Legend Magenta Gem Cube x1
Goddess Magenta Gem Cube x1
Reputation
New functions for reputation quests have been added.
-You can now check the progress of reputation quests in the reputation tab. You can check weekly quests, daily quests, and repeatable quests progress.
-You can now receive reputation daily quests all at once from the village’s [Kingdom Reconstruction Board].
Costume Collection
The 4th costume collection will begin selling on 1/21 until 4/15.
By completing the collection, you will obtain the [Critical Resistance, Block, Evasion +40] effect.
Item Categories
The category of some items in your inventory have been changed.
-Arts related items (Mystic Tome Pages, Mystic Tomes) have been added to the Arts tab.
The following items are now under the “Equipment Enhancement Material” category:
Lv400 Awakening Abrasive
Lv430 Awakening Abrasive
Moth Dust
Scorched Valuable of Tel Harsha
Dark Red Soul Stone Fragment
Glacier Heart / Refined Glacier Heart
Velcoffer Soul Fragment
Lv1 Earth Fragment
Lv2 Earth Fragment
[Earth Tower] Boss Essence
Brikynite Fragment
Item Effect Changes
The effect of the Misrus Dagger has been changed.
Current Effect: Taglio can be used until you run out of stamina, but cannot recover stamina during Taglio.
New Effect: Taglio max duration increased by 100%.
Zemyna Set - Saint Oath effect has been changed.
-Now also provides INT and Magic Critical Attack.
Etc
Any Recipe: Raid Portal Stone acquired after the update will change.
-Those obtained before the update will not change.
Current Materials to craft
Nucle Powder x300
Sierra Powder x3
New Materials to craft
Nucle Powder x450
Sierra Powder x450
Amount crafted
Current: 1
New: 3
Skill and Arts Balance
Cleric
Guardian Saint: Faith
The effect has been changed.
-Removes the Healing increase from [Guardian Saint], and also reduces your character’s Healing stat by 80%, but increases the final Magic damage you deal to enemies by 10% for 30 minutes.
Guardian Saint: Atonement
New attribute added.
-Removes the Healing increase from [Guardian Saint], and also reduces your character’s Healing stat by 80%, but increases the final Physical damage you deal to enemies by 10% for 30 minutes.
-Max attribute level: 1
-Cannot be set at the same time as Guardian Saint: Faith.
Druid
Sterea Trofh: Lasting Effect
New attribute added.
-Increases Physical and Magic critical damage dealt by (Skill Level * 3)% for 30 minutes.
-This increase receives the effect of the enhance attribute.
-Max attribute level: 1
-Increases the cooldown time by 15 seconds.
Henge Stone
The effect has been changed.
-Current: Druid skill damage +10%
-After Change: Druid skill damage +30%
The use time of the skill has been adjusted.
Carnivory
The effect has been changed as follows.
-Give yourself a buff that causes carnivorous plants to bloom at the location of Chortasmata. The plant’s stats are based on the caster’s level.
Chortasmata
Skill range increased by approximately 25%.
Seed Bomb
The effect has been changed as follows.
-Inflicts the seed debuff to enemies in front of you. Deals magic damage to nearby enemies when they take damage while the debuff is applied, or when the debuff is removed. If a skill is used on a target affected by Seed Bomb, it will immediately activate and deal 2 hits of damage.
-Debuff duration: 2 seconds
-The damage range has been increased by approximately 20%.
-The number of targets hit has been increased from 5 to 10.
-The use time of the skill has been adjusted.
Thorn
The skill’s range has been changed.
-Length: 150 → 200
-Area: 50 → 100
Number of hits changed from 11 to 5.
Number of targets hit changed from 8 to 12.
Crusader
Chant
The effect has been changed as follows.
-Borrow the power of the goddess to gain the [Goddess’ Retribution] buff. Enables use of Crusader skills, and the property of all magic skills you use is changed to [Holy].
[Arts] Chant: Goddess’ Blessing
The effect has been changed as follows.
-Adds a healing effect to Crusader skills.
-Heals nearby allies (except you) for 100% Healing Factor every 5 seconds.
Holy Smash
The use time of the skill has been adjusted.
Overheat has changed from 2 to 1.
The Healing Factor has been changed.
-Current: 16 + (SkillLevel - 1) * 2.7
-After Change: 6 + (SkillLevel - 1)
The following effect has been added.
-Inflicts a debuff that increases Holy property damage dealt to the enemy by 10% for 5 seconds.
Ring of Light
The use time of the skill has been adjusted.
Can no longer be knocked down or knocked back while using this skill.
The Healing Factor has been changed.
-Current: 42 + (SkillLevel - 1) * 7.1
-After Change: 16 + (SkillLevel - 1) * 3
[Arts] Ring of Light: Divine Hammer
New art added.
-Summons a hammer that lasts for 30 seconds after using [Ring of Light] (existing effects of Ring of Light and its healing effect with Goddesses’ Blessing are removed)
-The hammer rotates around the character and damages enemies.
-Increases the cooldown time by 60 seconds.
Sacred
The Healing Factor has been changed.
-Current: 10 + (SkillLevel - 1) * 2.7
-After Change: 4 + (SkillLevel - 1)
Retaliation
The Healing Factor has been changed.
-Current: 76 + (SkillLevel - 1) * 20
-After Change: 30 + (SkillLevel - 1) * 8
Condemn
The use time of the skill has been adjusted.
The Healing Factor has been changed.
-Current: 14 + (SkillLevel - 1) * 3.7
-After Change: 5 + (SkillLevel - 1)
Protection of Goddess
The Healing Factor has been changed.
-Current: 67 + (SkillLevel - 1) * 67
-After Change: 26 + (SkillLevel - 1) * 26
Krivis
Aukuras
While Aukuras is in effect, party members around the caster receive the “Aukuras” effect.
(Aukuras has been changed to always follow the caster, and cannot be destroyed)
Aukuras’ additional damage increase effect and its value have been changed.
-Now increases the character’s [Additional Damage] stat.
-Current: 100 + [SkillLevel] * 90 + [INT] + [SPR]
-After Change: 14 * [CharacterLevel] + [SkillLevel] * [CharacterLevel] * 1.5
The effects of reducing debuff time and healing HP when dealing critical hits during Aukuras have been removed.
Aukuras: Brilliance
A new attribute has been added.
-Enemies within range of Aukuras receive the [Brilliance] debuff.
[Arts] Aukuras: Mobile Torch
This art has been deleted.
Zalciai
Duration changed from 30 seconds to 30 minutes.
Cooldown changed from 30 seconds to 60 seconds.
You can no longer use [Simony] to create skill scrolls. (Currently existing scrolls in the game will be deleted)
Zaibas
Hitting an enemy with Zaibas inflicts the [Brilliance] debuff for 5 seconds.
The Skill Factor has been changed.
-Current: 59 + [SkillLevel - 1] * 9.9
-After Change: 108 + [SkillLevel - 1] * 18
Daino
The effect of the skill has been changed.
-Increases your Accuracy and Block Penetration stats by 2% for each Skill Level.
The duration has been changed.
-Current: 10 + [SkillLevel * 2] seconds
-After Change: 30 minutes
The cooldown has been changed from 30 seconds to 60 seconds.
You can no longer use [Simony] to create skill scrolls. (Currently existing scrolls in the game will be deleted)
Daino: Enhance
An enhancement attribute for Daino has been added.
Daino: Amplify
This attribute has been deleted.
Divine Stigma
Hitting an enemy with Divine Stigma inflicts the [Brilliance] debuff for 5 seconds.
The following effect has been added to the stigma debuff.
-Ignore 20% of enemy defense with the caster’s Physical or Holy attacks.
Stigma debuff duration changed to [5 + SkillLevel] seconds.
The cooldown has been changed from 30 seconds to 20 seconds.
Divine Stigma: Defeat Devil
The effect of the attribute has been changed.
-The duration of the stigma effect on Devil-type enemies is increased by [AttributeLevel] seconds.
Melstis → Piety
The Melstis skill has been changed to Piety.
-Deals damage to enemies nearby affected by [Brilliance]. (If there are no enemies nearby with [Brilliance], you cannot use the skill.)
Piety: Enhance
An enhancement attribute for Piety has been added.
[Arts] Piety: Enhanced Upgrade
An arts enhancement attribute for Piety has been added.
[Arts] Piety: Focus
An art for Piety has been added.
-Increases the damage of Piety when there are 5 or less targets.
-The smaller the number of targets, the greater the damage increase.
Exorcist
[Arts] Entity: Search
Now increases Movement Speed by 10 while Entity is active.
Koinonia → Grand Cross
Koinonia has been changed to Grand Cross.
-Deal damage to enemies by engraving a holy symbol on the ground.
Koinonia: Sacred Knight
This attribute has been deleted.
Katadikazo
The cooldown has been changed from 15 seconds to 30 seconds.
The overheat has been changed from 2 to 1.
The Skill Factor has been changed.
-Current: 224 + [SkillLevel - 1] * 224.3
-After Change: 896 + [SkillLevel - 1] * 897.2
Katadikazo: Flame Spear
When Grand Cross is inside of the Katadikazo magic circle, deals additional Holy damage every 0.5 seconds to enemies within the area.
-Damage dealt is proportional to the Skill Factor of Grand Cross.
Sadhu
Spirit Blow
Can now hit up to 5 targets.
Overheat changed from 1 to 3.
Prakriti
The effect of the Magic Circle has been changed to increase the final damage of Sadhu skills.
-Final Damage Increase: SkillLevel * 2%
Paladin
Barrier
The duration has been halved in PVP.
Datamining.
Winter Costumes
Winter Wings
Winter Hair Accessory
Winter Effect
Winter Weapon Skins
Grand Cross
and no alchemist, imc put homunculus again and combo with summoner please
Can’t wait to be basically unable to do this because IMC once again has no clue whatsoever about when people are actually playing their game.
Hopefully they make automatic matching default ON for all time of day for iTOS cause limiting that MAKES NO SENSE AT ALL.
They are separating the times by server.
Klaipeda
22:00 to 01:00
(10pm to 1am)
Fedimian
16:00 to 19:00
(4pm to 7pm)
Telsiai
09:00 to 12:00
(9am to 12pm)
Silute
19:00 to 22:00
(7pm to 10pm)
Those are bad times for Klai.
Looks like I won’t participate in this.
make squire into a black smith class
or squire new skill: throw anvil/anvil fall
This but unironically.
Just cop RO Whitesmith, it can even stay in scout and be super broken with haisas
While KTest neet takes its time to update …
(New Melstis, Piety, 3 overheats, 10 second cooldown)
Just to add on, both Zaibas and Divine Stigma also gain the Holy property as well while Piety is non-elemental property and its SFR is roughly over 900% at Lvl 1 (just remembering off the top of my head instead of relogging in to KTest).
(Piety’s skill animation, takes about 1 second)
From what I’ve observed, Piety’s damage is single target and does not spread and hit others unlike old Melstis, but as long as any enemy around you has Brilliance debuff, they will get hit by the attack. There is also a target limit (a lot though, enough to wipe a good chunk of mobs) to the amount of Brilliance-debuffed enemies that gets hit by Piety, and its fun to run around using Piety on mobs you aggro’ed with Aukuras + its Brilliance debuff attribute. Also, the Brilliance debuff from Piety also seems to be the same Brilliance debuff from Pardoner Master’s Card (same icon, same time etc), but I could be wrong.
(Aukuras at Lvl 1 for reference)
I can’t test Piety’s Art attribute as … I believe IMC forgot to add the attribute in since I still see Aukuras’ Mobile Torch Art instead of Piety’s Art.
Welp, looks like I’ll never be able to do this relic instance… 10pm to 1am really sucks for me.
Zalciai and Daino finally being made into 30min buffs is so good, and I’m glad they are removing the skill scrolls. Now here’s hoping they remove all skill scrolls from the game sooner or later. (I recall enchant fire scrolls being removed, but not sure if any others were)
Is aukuras at last normal add damage that appears in char info or is it still that weird thing that only adds to magic and melee that i never rly even understood tbh?
I wish they change the attribute for Resist Elements. Change the salt to poison
Its the one that appears in your character information … for 30 seconds . I don’t think there will be anyone who will max Aukuras, and with the healing gone, I see little reason to take Aukuras other than Brilliance debuff or as a monster aggro skill. I guess maybe Chaplains may want to take it to fulfill their 50,000 additional damage quota with their Vaivoras, but that’s a rather limiting Priest-Chaplain-Krivis build.
Yeah I’m asking because of Chaplain. Even on lvl 1 it seems nice for pridetti and chap vaivora…still dont know if it would be worth to max it tho… xD