Tree of Savior Forum

KToS General Thread v4.0

to be honest we don’t even know if lightning hands will keep on beeing a thing. as enchanter was transformed into a physicall class now ( at least based on the growths), maybe the will keep just enchant lightning and earth (blocking with mah pistol!1!).

tough as LH never changed the animation for subweapon (dagger attack) probably it wouldn’t change the animation for anything other than the wizz energy ball AA.

So… so… my bokor/druid main… ;(

Dunno what to do now…

join the undead army wagon and go bokor sorc necro … at least sorc’s salamion healing should keep your zombies alive (heh) i think…

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Much more serious (and better) than that: Bokor’s curse will make Necro’s and Sorcerer’s summons hurt a lot, if they keep the 30% bonus for dark atks.

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You know, I have a sorc, didn’t had as much fun as bokor/druid (even if it was stronger) and I don’t want to get back to it… It’s pain because I’m only still playing because I found niche where I have fun playing and it seems it will be destroyed (well… timed zombies don’t help now, but still…). Will see how it will turn out but it seems there will be no place for me after that update. ;( Will see, hopefully I’m wrong.

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Forget Boker/Necro, now Warlocks have a reliable way to inflict Curse without having to spec into Featherfoot. That’s pretty scary!

Bokor/Plague Doctor aoe curse will be missed though…

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Not sure tbh, I’d argue clerics may get still get shafted on this update as well, due to the stat changes (percentage bonuses) and very opposing stat factors (see image in prior post).

Other classes always get some dmg stats which they can use regardless of class, but for clerics quite a few subclasses have such low stat factors that they likely aren’t viable options even if there’s skill synergy.

Though Druid/Krivis retain their hybrid potential at least.

Also taoist is now on wizard’s side. I probably should have noticed it being missing sooner… :stuck_out_tongue:

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Just to make this all clear to folks. I don’t know if it’s been posted yet or anything, but everybody will be able to recieve a full class reset, I mean your clerics will be able to turn into swordies and swordies into scouts etc etc.

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i meant variety wise… less build options and all that. but looking as the meta only favors 2-3 combinations usually, it won’t matter that much.

you are right with those hybrid classes, clerics might have to choose between magic and physcall now…

Hackapelle became a Swordsman class, wonder if they will keep him using xbow+sword. If it will be a sword+shield i’m on for it. But i am worried about my SR. If the new dagger classes will be so good i think i will have to change.

Re-arranged classes:

Wizard: Bokor and Taoist

Swordsman: Hackapell

Scout (new): Rogue, Linker, Bullet Marker, Schwarzer Reiter, Squire, Shinobi, Thaumaturge, Enchanter, Corsair.

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counting on that!, will change one of my clerics to scout for sure. just torn between two pistols (bm) Or that badass looking dual wielding daggers rogue :prince:

also, calling right now, enchanters will be mandatory on any scout build if they mantain agility ms bonus and enchant earth ability to block with no shield. especially now that magic is blockeable.

Even more information is that all 0 Potential items will revert back to having 1 potential so they can be sold and the sort.

Honestly the only information I really want to know about is Hidden Classes. Like are they going to be turned into Full classes ? Do they not contribute to you 3 class pool? I’m very curious.

We can now have a bullet marker with shinobi AND corsair for a mobile firing squad, or a linker/thaum/corsair farmer. Honestly scout seems like a very fun class. It just seems kind of weird to have Squire shifted into that class.

just realized, is the end of enchant fire scrolls! :hey:

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Yeah. What kind of scrolls can enchanter make now? Link, Joint Penalty, Reversi, quicken and uhh…hmm.

Also is Shinboi is moving over to scout then Doppel is dead as ■■■■.

We don’t know that yet.

Doppel will still be the ‘farming’ class for swordsman. Hopefully they make Double Pay Earn a bit easier to use.

We don’t know what yet?