Tree of Savior Forum

KToS General Thread v3.0 LOL

Meanwhile you are forgetting that now to utilise the new circling, you need to stack on aoe ar.
Meanwhile sapper falcs are laughing hard bcz its a buff to them as broom never bothers with aoe dr, and falc dps got buffed.

God, this is horrible, RIP circling I will always love you.

Sapper Falconer got all the skill 75% more damage with expand, and ironically the change in Claymore for 8 targets instead of 8 AAR is way better now.

But now I don’t know what to put in the Rank 9, because I don’t want to use Centaur instead of Glass Moles for Mergen…

The only other class that doesn’t need to stack aoe ar is fletcher with crossfire. BM/mergen/cannon/musket all are restricted by AAR.

So have fun with that, I guess. :tired:

centaurus cards are not hard to get, for now.

scout flare shot also has unlimited AAR too


pre-patch notice

some of that going live soon. full notes later

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Can get all green stat rolls on weapon, a 2h weapon could probably get all-stats:

Str, spr, dex, int. If INT would be swapped for CON, it would be perfect.

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Some questions about the R9 patch:
About the reset event when the R9 arrived: it was like the last time, when we had one reset per character a day? Or it was one reset per character per team?

And how are the class leveling on Rank 9? I was planning to get some levels on the “new” 300 dungeon, but most of my char are already around 320+ :disappointed_relieved:

Dungeon exp are bad after the patch or am i wrong?

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very bad to the point you can go back to grinding maps

rip if you have 10+ toons

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It was bugged for a few days but fixed.

1 char a day.
for leveling you should doing new quest line exploring new map and farming item/silver at new map especially new material for new practonium equipment
see [Info] New lvl 350 Mashinos Materials Location & Recipe

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No need to spread misinformation. It was bugged on the test server and fixed shortly after.

Question for doppel peeps or anyone who knows.


So does this mean they “fixed(Or nerf whatever)” Punish mechanic?

It’s both a fix and a nerf. The skill description clearly says : “Deeply pierce a collapsed enemy”, and the earthquake attribute (C3) spreads that single damage to nearby monsters. That’s how it should work. In reality, the amount of mobs knocked down equalize the number of hits(max 10) you deal to a single mob, earthquake spreads that amount of hits to nearby monsters, capped at 10 as well.
Although it was a bug, the skill was highly dependent on AoEar to make a substantial difference specifically on ET. Once the patch kicks in, Punish will join Mordschlag on the oblivion due to limiting those hits to 2 instead of 10.

Thanks and RIP Punish. You were one of those memorable skill.

So we can assume that 60 is the current cap for base stats on one-handed weapons it seems.
Good to know,though. If one day the stat increase function is added, I guess everyone will run around with 4 stats +60 weaponry,which seems better than having some 1-2 stats at around 100-120, given the new possibility of using autoattacks as fillers (infinite Blessing and strenghened Sacrament, coupled with new autoattack boosts[Lightning Hands,Daino]).

Soooo… i will start planning from todas which char will take the resets :sob::sob:

Thanks for the info! !

Yp, you need to plan out for reset well in advance now. If you have multiple characters for reset then its quite tough. Max number of chars you can reset using event reset voucher is 14 (assuming it lasts for 14 days). Also need to keep an eye on all balancing done recently. I already changed on my char plan for some chars multiple times by now lol. Quite a pain tbh.

I don’t know why IMC changed the rank reset event mechanic, I thought the purpose of the event was to test new builds and the changes in the skills/classes. This is so multicharacter unfriendly. I have 25 characters and even if I do not need to reset all of them I can’t test builds on my main character because of that limit, doesn’t make sense for me. They incentivate us to creat more characters but keep doing that sort of thing.
We should get together to make IMC release the old event with 1 per character per day when Rank 9 arrive here, not that 14 days 1 per account per day thing :frowning: