Tree of Savior Forum

KToS General Thread v3.0 LOL

how did she do that?

Select Game -> Custom -> Height = 10, Width = 10, Mines = 15.

When you’re able to finish it within under 2:15 minutes, you’re ready for the quest.

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Takes me 33 seconds to do it in minesweeper, in tos it’s harder cuz of camera and char movement

It’s a roller coaster ride.

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lol I could’ve stayed as a kriv-chap and reset’d myself an alchemist instead. Oh well, at least zealot is also fun. Still have to stay tuned for wiz changes so the thrill ride isn’t over yet

As frustrated as I myself get with all this nerf --> unnerf /fix—>unfix cycle IMC has shown over the past few weeks, I can only blame myself for acting out based on info coming from a test server without waiting for it to actually reach the live Korean version instead,

Test servers are for testing stuff after all, we (once again myself included) shouldn’t take Ktest changes too seriously as they can be clearly simple temporary tests IMC’s trying out.

Agree. I do have to say that it is hard not to be shaken especially when we are on the last few days of reset and this sort of fix/unfix happens. On the 22 patchnotes IMC stated it is a patch for Daino/Breaking Wheel hence most people will think it is a true fix to a problem. But the fix got fixed again.

Maybe I should include a disclaimer in the ktest videos saying that it might be temporary?

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I wish they’d allow the Zealot wings to show even without the Zealot costume é___è The Z costume is pretty lame…

Again this is why it’s idiotic to meta-chase in this game, just play some ■■■■ you enjoy. It’s not like any part of the game is difficult enough that a Squire3 can’t clear it using basic attacks only.

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“Create Shoggoth: Enlargement: (Attribute)
- Fixed an issue where the HP increasing effects of this attribute were not working.”

*face palm

That was the one necro talent I assumed worked out of the box, and as expected. I guess I invested in cosmetic buff for the ol’ vaccum cleaner for a couple years.

To this date that means… Skel dmg working as flat, skel HP not working, dirty pole corruption only reducing max HP without dealing any dmg to wounded mobs, skels spawned by corpse tower with no bonus stats or level, flesh strike explosion being bugged half the time, flesh hoop being canceled by flesh cannon, flesh cannon interrupted by damage functioning as a flesh hoop with AoE ratio, gather corpses multiple animation bugs. Corruption formula being some weird bastardization of % and flat dmg that seems to fluctuate based on mob level. All summons stun locked by knockbacks for extended time. Flesh hoop only attacking once without walking on and off mobs. The only thing that worked out of the box I can think of is the disinter talents and basic damage talents for spell damage. Has there been a class with more technical issues… And half of those bugs still exist.

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You understand, people can’t make their own build, they need to follow the trend. Too hard to think.

Anyway, maybe they didn’t nerfed it to nerf, but needed to undo it to see what was wrong in the codes to find the error before patching it back ^^

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They didn’t actually revert the Daino “nerf” though, they fixed how it worked with Breaking Wheel. In our version, Daino has a buggy interaction with the Wheel and the splash damage works like two full attacks (one composed of your main line + every additional line and another attack composed of daino line + every additional line iirc). If you dropped the wheel on a boss and hit that boss and the wheel at the same time, you’d deal three full attacks for each hit on the wheel. Now, the splash damage works correctly (main line + every additional line including Daino).

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However we had to make a decision knowing that the reset event was ending, so it is either stay with a build that may be forever broken, or reset to something different while you still had the chance.

Logic would dictate to choose the latter.

Hardly ‘meta-chasing’…just don’t want to be stuck with a build that is broken. Regardless, if I really wanted to go back to ChapKrivis all i have to do is hit 360 for the free voucher. So it is a non-issue.

Seriously
I got a bomb on 2nd click 8 time in a row I don’t know why… :scream:

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213

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They are some command to boost value item (hack), so it’s possible lol

WOW! That’s so high i can’t belive! 200+? That’s crazy!

Still waiting wizard tree rework :frowning:

So many times I get a bomb right away. There are 80+ choices, yet I find one bomb right away…
The best is when the first tile is a “1”, there are 8 choices around, only one of them is a bomb and it’s the one I choose <3
It’s so unlucky I’m actually quite impressed.

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