Tree of Savior Forum

KToS General Thread v3.0 LOL

damm, i’ really curious to see this new animation, mainly it’s atack speed =, to see if it is a viable alternative to chaplain.

due to youtube limit so we can’t saw that in video

Animation time of Rod in kaba3 was super high (like wizard AA)

It copy wizard aa to Kabalist that is.

well… poop.

damm it imc, they could’ve done something like lightning hands animation.

is there a way to make suggestions to imc? and be heard =( ? i really think this change can make kabbals very viable, but if they lazily put wizz shitty AA on int it is a NO go for anyone, who would want to loose its aoe and atack speed?

god dammit, it would be that hard for them to copy at least lightning hands animations?

dungeon end screen prince

5 Likes

Well, you have access to Daino by going Krivis so I guess that’s well enough.
Also, remeber that the new 2 Practo level 350 mace is wayyyy better than the rod (2000 additional lightning damage and ~300 lightning property attack makes autoattacking with said mace better than with a rod)

That’s a great compensation for ending the Dungeon, what does that "배수권 효과보상 x2 " mean? It is translated to “Compensation for drainage effect x2” but yet, i don’t get it.

Probably 2 Multiply Vouchers (hence the 990k silver and 15 boxes, 3x of 330k and 5 boxes)

not enough, lightning hands is a better version of aspergillum, as it does all from ranged. chaplains will be outclassed by enchanters.

kabbalist could have a decent ranged atack as well, but right now it is only for defense.

That probably means how many multiply tokens he used because he got 15 cubes in that run.

Yes, used Multiply Vouchers

That’s strange, because if you think in multiply the 15 Boxes where suposed to be able to divide by 2. Next time you go in that dungeon with a multiply could you please record it?

That’s a common mistake. When you use 2 multiply tokens, you consume your 3 daily runs, so (1+2) x 5 boxes.

I feel so dumb now hahahaha :laughing: I had forgotten that. . Anyway, the rewards got a little better, but it must have 5 members to reach it, right?

No, you only need to kill all monster to reach 100% at the new Bar for Dungeons. Can solo.

That is ofc faster with a full party.

Only boss gives all exp and drops,
you can split in dungeon and clear different areas fast (if your party is strong)

this was all cleared 100%


if you do bad you get E

emoticon_0009

3 Likes

Can someone confirm if the new Oguveve make zombie extremely powerful? I heard rumors large zombie can hit up to 10k+ pure SPR + Level 6 Oguveve

What’s the usual path kToS Ench 2 take for the ‘auto-attack’ build?

Assuming I plan to have Pyro1 and Thaum 3 in there at least, I can imagine:

Linker 2 (gather mobs for Lightning Hand to slap them down, also +50% lightning damage on linked enemies)
Pyro 2 (Fire Pillar, more Enchant Fire) + Chron 1 (Quicken, though I’m not sure how useful lv 5 is)
Pyro 3 (maximum Enchant Fire, though I feel like it’s not necessary)
Cryo 1 Linker 1 (linker->hang->freeze->2 +50% lightning damage effects)
Though if I drop Thaum 3 to just Thaum 2 I can also pick up Chron 2…

I’ve heard of the weird option of taking Rune Caster for Rune of Giant to basically just spam jump everywhere (AoE basic attack basically) too.

I dont know are those changes good or bad.
it looks good but i worry the sustainability of such direction.

what i see, there is no more support/dps in end game. exactly like diablo3, everything became hack and slash dps race.

monster AI and combat ability will not improve, they are slow and dumb and will die without casting their first action, so i think this is how it going to fall after certain of time gets boring

because, who cares.

“OMG my Merkabah sucks so much compared to bla bla bla”
“WTF why you nerfed PD poison? now PD is ■■■■”