'The symbol of matador is a red cape and rapier. Red is the color of aggression. Once you swing your cape, you will receive a 12s buff. Included skills: critical booster, counter, quick movement-backwards step, quick stabbing skills.
Zealot class symbol is the same symbol as paladin and krivis. Zealot will receive a divine-tree symbol in red. Zealot is a self-buffing class. Buffs will inflict damage on yourself. The buff creates a static field around yourself to attack enemies. It is a close-range combat class.
Dragoon3 will receive a jump-dive attack. Templars have a skill to spread feathers/wings to form an area shield. Lancer receives a quick swift movement attack. Murmillo receives a rushing skill which clusters/groups enemies.
Kabbalist uses gebura(?) (note: could also be Gevura, there is no V or F sound in Korean) on nearby enemies to debuff/aggro monsters. The amount of affected enemies is equal to the calculated number. Plague doctor receives a damage-received-reduced skill (example 2800 damage received reduced to 2200 damage received). Taoists channel electricity through their body to boost it and are able to ground enemies. Inquisitors receive a damage over time skill and traps a single enemy in Iron Maiden.
Also some mention about making reservations to try new classes.
Original:
Probably known showcases are:
Dragoon3 dragon dive. Murmillo2 Take Down. Lancer2 Headstrike. Inquisitor2 heretic fork and iron maiden. Taoist2 hidden potential, entrenchment, hurling. Seems taoist was able to hit Heal on Flying yellow leafnut after using the gravity charm (entrenchment). Kabbalist3 Gebura (게부라 appears on enemies, which means Gebura/gevura).

