New Cleric balance patch + some archer balance changes
Healing will be based/increased by stats/gear. New “Heal increase” stat on items coming.
Some new AoE + something Cleric skills.
Ranger, Fletcher, Mergen changes
Much text is as image and cant be google’d as good. How rood IMC.
Dont be **holes please.
The Google Translate app helps.
Yea ofc that will not stop us to know stuff, but it makes it more complicated/slow/inaccurate
I feel you.
I checked out a few (rough google translate so pls bear with me)
Cleric:
cleric one handed blunt attribute changed to increase healing power instead of stun
heal tiles will no longer affect people outside the party, there will be C1 attributes for healing people outside your party and healing pets/summons; new C3 attribute that gives heal over time for people who step on your heal tiles; heal: enhance attribute will also increase healing power and not just damage
guardian saint will be a heal over time skill, old skill-related attributes are deleted
Priest:
Mass heal will be an aoe around the caster instead of a cone in front of the caster
Kabbalist:
reduce level deleted
ein sof: reduced from 20% per level to 10%+3000 flat per level (not sure what the sp attribute does anymore)
double chance moved to circle 1, changed from 10% per level to 8% per level
2 new skills - nahash (damaging skill) at c2 and sephiroth (healing skill) at c3
Druid:
carnivory cd 20 sec, increased range by 5%
when in chortasmata, you give a -hp debuff to enemies and a +hp buff to party (not sure on this, pls correct me if i’m wrong)
new c1 plant seed bomb skill
new druid c2 vine skill reduces enemy movement
hengestone changed to increase all cleric magic damage by 10%, henge duration increased to 18 sec and cd 25 sec
lycanthropy:
- can no longer use any other skill when going wolf
- wolf skills damage increased
- cd of wolf skills decreased
- increase crit rate by 4 per level
- wolf damage increases by 10% per level
- mspd+3
- hp +100%
- pdef/mdef + 50%
- heals 2% hp every 8 sec
- enables dash
- duration 100 sec, cd 120 sec
new lycanthropy attribute turns you into the more human werewolf form
- can’t use werewolf skills
- dash enabled
- -2% hp every 8 sec
- patk damage increased by 4% per skill level
- magic attacks increased by 5% per level
- crit atk + 40 per level
- 60 sec duration
- affected clerics getting attribute reset potion and skill reset potion
- affected archers getting skill reset
- nak muay also getting skill reset
The hype is real.
damn the change to druid really makes me want to make one, I liked the class but not the werewolf form
thanks a lot for the translation, I can’t seem to translate it using google
that’s because some of it are pictures
we’re getting awoo form oh boy
get ready for erp
awoo
AWOOOOOOO
what the base form of that image called?
anyone can translate this?
http://file.nexon.com/NxFile/Download/FileDownloader.aspx?oidFile=5413419214155285398
https://play.google.com/store/apps/details?id=com.google.android.apps.translate&hl=en
its not the best, but is something… just in case any1 was wondering how to “quick” translate images… its a phone app btw…
Meh, too much of a hassle to translate the pictures. Btw:
All Clerics and Archers have two weeks to retrieve 2x Rank, Stat and Skill reset voucher/potions.
Nak Muays have two weeks to retrieve 2x Skill reset potions.
The items are delivered via the Reset Helper NPC.
AWOOOOOOOOOOOOO
Am I the only one excited by the kaba changes? .-.
Hello Druid :3
Nope you aren’t the only one :3
I’m a Kabbalist main too XD.