Tree of Savior Forum

kTOS General Thread v2.0

Actually when you are looking at the actual loading screens we have, it’s not really new (I just saw there is a lesbian loading screen which didn’t alarm CasualGamer at all). I think it’s mostly cuz she has shining boobs on the login screen :grinning:.

really??? i didn’t see it yet lol

I might be wrong but there is a loading screen with two girls hand to hand with a rainbow ribbon on their arm :two_women_holding_hands:.

ohhh thank you imma look for it ^^

I guess it’s better than having a character at the login window looking at you like this:

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Inquisitor
(8 Rank)
One

Breaking Wheel
The count is fixed at 15 .

):
is this a nerf??

For C1, it’s a buff; but for future C2/C3 it’s a nerf.
Right now the wheel was 2durability/level. Which meant 10at level 5. And so would have been 30at level 15. Anyway it could get an attribute later that would give more durability too ^^

Please stop derailing

by count does it mean HP (monsters hitting it, players hitting it) or how many times it can hit enemies?

I guess those balloons can be used in the place of armbands? Am i correct? Cuz maybe it’s time to put some new features, would be awesome to be able to wear unique stylish souvenirs instead of those armbands… just saying… ._.’’

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Looking at the Ktest changelog you can see the new Necklaces and Bracelets that I presume are supposed to come from the new WB system.

I don’t understand Korean, but if my ability to read pictures is accurate…making a full set of the 315 accessories (and yes, they have a set bonus) requires 5 Practonium. 3 for the Necklace, and one for each Bracelet. Only 2 Practonium, 1 practo makes 1 necklace or 3 bracelets.

This must mean that world bosses drop Practonium, right?

…right?

5 practos? 5? O_O … th th this is crazy…

I believe its only 2 you get 3 materials per practo, so one pract per necklace and 3 bracelets per practo.

Ah yes you’re right, I’m mathing wrong.

1 Practo makes one necklace, or three bracelets.

Not nearly as bad, but still…adding more Practo gear to the game makes me think they have to be adding new ways to get it.

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I think it was:

Super tough WB (get some friends you loner or get rekt) - drop recipe

Field boss (you couuuuuld solo if you’re geared) - drop materials for it

So…maybe the not-raid tier WB will now drop Practo (with about the same chance as Petamion recipe, of course)?

Also the new Demon Lords look like they’ll drop a different cube than the old ones, so no point in stockpiling those cubes. And they are going back up to 180mil~ HP, so no more beating Rexipher by pushing him over slightly :confused:

Definitely the worst part is that it looks like Rexipher, Marnox, Helgasercle, and Mirtis will all share one spawn. As if it wasn’t bad enough hunting for a specific boss card before.

The other World Bosses look like they might use them same cubes though, so those could be free game.

It makes me wonder will they keeping practo in R9 weapons. I will hold my horse and saving them

Or we need staff to answer this

I’ve tried to translate the summoner classes changes from ktest’s latested patch.

Rough Google translations + additions by me from last ktest patch (06/02):

Monster AI is improved.

  • When you go back to the character to continue without holding a monster, a monster problem after a certain period of time, they do not respond will be modified. (This is probably about pets not responding in time after you hit a monster.)
  • Monster response speed is improved overall. (Yay!)

The pet’s performance will improve.
The attack power of the pet is changed to be affected by the magical attack power of the character weapon.

  • The magical attack power of weapons is reflected in the pet attack power by a certain percentage.
  • This also applies to the physical attack of the pet. (Bwa is affected by it! Other pet classes skills probably do as well!)

[Bokor] Zombify: Skill range is increased by about 30%, the maximum number of zombies is fixed at 8. (Skill level doesn’t matter anymore.)
[Bokor] Bwa Kaiyman: The damage contribution from Zombies’ stats is increased three times.
[Bokor] Damballa: Skill Range is doubled, the limit of exploding zombies is removed.
[Zombie Capsule] (Bokor) Item cooldown is changed. 27 seconds > 5 seconds
[Fragmentation Jewel] (Necromancer) Item cooldown is changed. 30 seconds > 1 second

The attack power of the pets below will be upgraded.
Salamion
Wheelchair Zombie
Zombie
Big Zombie
Corpse Tower
Skeleton Soldier
Skeleton Archer
Shoggoth
Summoning

Source: http://tos.nexon.com/testserver/notice/view.aspx?n4ArticleSN=69

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FULL SPR Bokor zombies were hitting for 1.6k at Springlight or whatever the fuk its name is map
With that 500ish weapon attack mace.

The 15 levels in zombify are useless now so lol just increases duration of that BIG ass circle. Plus the CD is only 25s now so w/e. They might as well made it a 5/5 skill even though its just a 1 pointer now.

Not to mention capsules are on a 5s cd with zombie limit being 8.