Tree of Savior Forum

kTOS General Thread v2.0

Okay so plague doctors spells, carnivory of druid and taoist fire charm are now out, making 12 classes of cleric have some spells that would scale better with spr blessing than with normal int.
(Well most likely on end game weapons it may not be that noticeable also)

Now i only need to get sacrament / last rites scaling to know how it goes x)

If sacrament scales off INT like how Enchant Fire/Lightning does, it will be really interesting.

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Yeah hope someone test it.
Btw depending on how it is affected by spr and int, it could make spr scales with more skills than i calculated right now, or could scale with less, or if they made it to be equal it wonā€™t change much i think. (Like 1-5% more or less factor for one)

RIP my alt.

/20characteroos

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I dont have Chappy cards in ktest, but it does snap your equipment.

And I guess IMC will probably do something about it if a lot of ppl start abusing the cards this way, lol. (and i hope they nerf the cards, not the skill scalingsā€¦ >.>)

I also think 27k non crit dmg crossfire lvl 15 is bug.

Even worst :frowning:

Guess Iā€™ll reset to that machine gun build.

what build it is? i donā€™t know.

I would like to try few dex on fletch with spr to see how is crossfire spammability.

Also iā€™m r7 maybe take at r8 hacka instead of mergen.

Anyway i will have to reset my build because is rainbow build now seem less effective.

so howā€™s the new system for the skill attributes? is it easy to obtain? since we donā€™t have to spend silver anymore.

I assume you would still have to spend silver to get attribute points. I think the hope is that the points per rank are more reasonably priced.

Is anyone aiming to test [running shot] + [bazooka] + DEX aspd? The only qs3-cannoneer vids are not r8 yet.

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Isnā€™t they? so this is just mistranslation?

You do spend silver, the points are global however.

Points cost 1000 silver.

E.G. Go to the Pyromancer class guy and buy 10 attribute points.
You can use these 10 at the sorcerer class guy if you are also a sorcerer.

Rank 5 enhance skills cost 5 Points to start for instance but as before the amount you need to spend increases with more levels in the attribute.

Basically they made it so that attributes are a little more cost effective and that they are easy to refund if they need to do so, since the cost of purchasing them is global but the skills they are spent on have their own individual costs.

Micro Dimension attribute is 2000 points for instance.

2000*1000 silver per pointā€¦

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Iā€™m still hoping they reduce the number of attributes even further, only leaving those which actually make sense to have a turn ON/OFF choice and those which improve a previous rank skill (usually the ones requiring a higher rank of the same class, like swift step crit attribute). All the others are basically needless silver sinks, for they are available and desirable as long as you have the silver to buy them.

They are there to make sure you never actually finish the game.

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I believe thatā€™s the point.
They have plenty of silver sinks so that money is removed from the economy, which it kind of needs to be since funds are created out of thin air.

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Is SRā€™s concentrated fire true multi hit? At lv15 it has 734% per hit with 17 hits in ktest.neet. That mean we can deal 12479% every 30s @@. Or maybe i understand it wrong

I just think the enhance attributes are more than enough for sinking silver. IMO, including the utility ones as well just hinders newer or less ā€œfarm-efficientā€ players to actually check skills all out.

True multi-hit and AoE, depending on your AoE attack ratio (like a pistol multi shot v.2.0 pretty much)

i mean the damage, with 2k Patt, itā€™s ~250k damage just in 1 skill 30s cd