Tree of Savior Forum

kTOS General Thread v2.0

including the stat provide by gear, do you reach 20% crit rate?

uh… dont really know, i have 196 crit rate at 292, add 100 from side step, you can say how much is that as i never really put much attention at how much % crit chance it is

I for got whats the formula for crit rate too XD but doesn’t seems like 20% to me.

just a easy compare for ppl whos looking for str and dex

FULL DEX
skarphugging 10k to 30k.
heavy shot 2.9k~3k to 7.5k~8k
backstab 9k to 25k~26k(FRONTAL SO NO BONUS DAMAG EFROM THE BACK)
bounce shot 5k to 14k~15k
fulldraw 4k~ to 13~14k
barrage 1600 to 4500 average
storm bolt 15k~ to 45k

FULL STR
skarrthingy lv5: 17k~ non crit, 25k crit
heavy shot lv1: 4500~4900, 7300~7700 crit
backstab lv 5: (REALLY HARD TO GET A NON CRIT FOR THIS THING)
15k non crit(2 hits of 7500~), 22k frontal crit(2 hits of 11k~), 34k back crit(2 hits of 17k~)
bounce shot: 8k non crit, 13k~14k crit
fulldrawn lv8: 7700~ non crit 11k crit
barrage lv15: 2400 non crit 3500 crit per arrow
storm bolt lv1: 27k~28k non crit 41k crit

@fitzfeliz2 thanks man, that really helped us

6 Likes

no problem.

/20helps

The changes are promising but they need to fix one of the biggest problems right now - accessibility to 315 orange weapon recipes. Putting it behind a huge cardboard box rng pool with artilonium worth millions per gamble is terrible and discouraging since it’s all about luck

BTW did they change anything to burrow?

like…you can finally use buff skills under burrowed?

on the contrary what they need to do is something they already plan to do and have an actual upgrade path to those instead of staying with 170/220 weapons for over 100 lvls.

they added white blue and purple easy accesible weapons for lvl 270 and 315.

thos weapons are orange and have higher enhance modifier and also more gem slots/better sub stats. i would rather keep it as a hardcore end goal

@Sakuya_Iza dont have rogue 3 sorry, seems the same tho…

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Let me just leave it here for the people interested in the “0.x” mystery: changing atk and crit atk from the DEX build to adapt to the change from DEX to STR, without changing the “0.x” exponent previously found as compatible with the actual damage seen in game - nor the crit damage formula -, resulted once more in quite precise damage foresight.

Anyone used Pelta 3 yet? Im curious how the c3 skills hold up.

Ok just found out they buffed scout Flu Flu and Rogue Vendetta.

Flu Flu lvl5 is 755% now, 60s CD.
Vendetta lvl15 is 855% now, 30s CD.

both can be used on mounted

and the bleeding cause vende damgex2 is still here, so if we manage get a bleeding on our target we can have a mini snipe XD

hmm, might be better now? but the CD is still to high XD

and backstab nerfed, now lvl 10 is only 567%

vendetta has a huge cast time imo, but should give aroun 185 attack at lvl 15 if it kills the target… storm bolt also bleeds so i guess i could TRY something with it?

wait the skill planner says its cast time is 0.6 sec!!! please try the new vendetta!

yes please if you can, really want to see how vendetta doing right now…but yeah the cast time is quite long, if I’m remember it was almost like a lvl 10 multi arrow.

Really strong with Murmillo, but armor break is 3s only now.

i have it lvl 1 and its around … 2 seconds

That cast time info on tos.neet is the time you take performing the skill’s animation, without being able to do anything else. @fitzfeliz2 is refering to the “charge time” of the skill, which’s really long at lvl 15 by the way

oh ok…dream shattered T.T

but hows the dmg on lvl 1?

So if I go Pelta 3, I pretty much have to go Murm eh? Thanks for the response.

I’ve been trying to think of a way that I could use a shield and not have to end up using Murm, and the only way I can gather doing that is fencer + shield and using Epee Guard.

Edit: How is High Guard? Any changes? (Hopefully to duration or CD)

its okay imo, but cast time so high i never use it even as a filler.

Current version also says 0.6 sec cast time,checked earlier.

Watching a few TBL vids

The test server gear paired with the new skill factors kinda “fixes” TBL damage wise. Now if only they get rid of the ridiculous trio(Rx7,Ausrine, Missile Hole) things will get way better.

Broadhead and Maelus seem ok now, for example.