Tree of Savior Forum

kTOS General Thread v2.0

I’m trying to but I seriously still don’t understand what is a mistranslation in it for you. :smiley:

“will not apply to all skills” means exactly that it will apply to some just not all of them…

On the other hand I would love to know if it means effigy is rly not affected by it at all because that’s a magic skill with 0cd.

3 Likes

I stand corrected. Thanks for correcting me :smiley: sorry for the rukus. XD

1 Like

I disagree. The only stat that should be useless for physical is INT.

If you want more SP and better regen, you can invest some points in SPR or try to get it from gear.

1 Like

Gems for Sp recovery new meta

Cryo 170 killing 291 mobs

Ice Blast is completely broken.

1 Like

It’s just bugged…
Look at 1:20


555555 damage bug

Here’s some news for SPR team, blessings attribute was changed to +1% per level (max50) so it’s very possible to see 2k+ blessing buff soon.

Which i find weird in solmiki leather armor,

What was their reason of putting INT on that armor again? xD

New meta for hoptile’s finestra :wink:

1 Like

Watch that completely get into the game while IMC counts their whale money.

1 Like

ehh, no more exp penalty then?
That’s great high risk high reward, although seems odd, while I like not getting hit 200K just because I’m lower level than an enemy, they should atleast have access to something threatening to discourage this, but I do not want it gone either…

4 Likes

It’s tree of solo leveling. Sucks to be you if you want to roll support or don’t have massive CC lockdown.

1 Like

Is it because of the 200 critrate? thanks! :open_mouth:

/20chars

No i was kidding . Theres an attribute for finestra making 10% INT into damage. Which swordsman learn INT anyway lol.

Finestra lv15 itself gives 200 crit rate. 220 with zega spear.

1 Like

Considering the video above shows 0cd skills being spammed faster, I think that’s proof.

i wonder what will be considered as improved and advisable self buff for archers and swordsman…

Anyone have a video of mergen after patch, or does know if combo circling + hoaming arrow still work? maybe circling + multishoot too?

Also with fixed number of hit mergen is gonna be even more underwhelming =(

Edit: also anyone know if Werewolf card are the same or they are changed?

how the f. did you manage to create a kr nexon account? lol have a available guide?

Future balance patch

For swordsman,
Gungho scales better than before - good
Concentrate scales with dex and str - good
Restrain - nerf due to reduction of hp by % ( not much hp reduction still okay)
Finestra - with removal of crit rate from stats -> godly buff
Frenzy - huge buff from 20 patk per hit to 1.5% per hit
Warcry - didn’t check
Deeds of valor - stackable buff to 1 time cast buff - you can say its a nerf but it might be for balance i guess

1 Like

It’s so funny to think that this game is still in beta and we’ve just now reached beta 2.0.

5 Likes

are you doing ktest as well, I’m still curious about spear throw if it’s affected by DEX aspd hmm and same for Split shot.