Oh ok, sorry then. With all the wierd people posting on this forum it sometimes becomes hard to distinguish between serious posts and jokes.
Just lower down the scale of your joke-meter or pun-meter. Enjoy the ToF.
Its all good. I dont blame you, the forums is a battleground for this game.
If you have control on your life you should be able to choose what activities you desire to invest time on. Instead of obssessing over it.
I really expected this to be just an annoucement and teaser but seems the korean video really mentions a patch on ktest next week. Is there any news on korea getting the VS update? It seems extremly unstable.
Mother fuker I am not in control.
The tree got me.
I need the weed whacker, the weed spray, a forest fire.
If dex gives out attack speed now Iām so done with this game. There is no way we can play a dex build if attack speed relies 100% on ping.
then dont play aspd build the same way machine gun musketeer was never popular here and musketeer was still popular?
DEX giving ASPD would actually become the absolute best stat for everyone instead of just for melee. Thatās doubling down on what ruined the stat system.
They should just keep dex i nthe same ballpark and massively buff STR/INT and SPR, CON should get a little more oomph so it doesnāt get behind.
Dex giving Attack speed and Crit and evasion AND accuracy?
How much damage buffs is this defensive stat going to give lmfao.
REMEMBER THAT ASPD IS PURE SPECULATION.
no where on the video is it confirmed that the fletcher was attacking faster than a normal kToS fletcher.
Wherever has this been mentioned?
Itās a response to the thoughts above.
You tagged no one so I assumed it was your own prediction, my bad.
I think great the idea to implementing said aspd to the game (increased animation speed) but indeed, DEX is the status that requires the least buffs.
Anyone have any concrete source if itās just gonna be āscaling/damage adjustā on skills or are they gonna go deep and buff/adjust skills and classes that are and will continue to be lackluster even with some improvement on the damage? I mean, sure more damage is always a nice thing and classes like Wugushi sure will shine bright with better stats, builds, and the poison beggining to be more impactful as now they are just overshadowed by the āstill gonna build dex otherwise the rank7~8 will be uselessā but if itās going to stop there Cryomancers are still gonna be a circle3 2~3 skills class Swordsmans maybe still a c3 āgot it for the buffsā class and Necros/Summoners/Paladins/Shinobi are still gonna be a bit behind as far as I can see, as the problem is not just damage and more like adjusts/in depth buffs they need. Just to give a bit of what Iām trying to say. What you guys think? Hella hyped for the in depth infos coming up no matter what way IMC might go.
is not that simple.
equipement is being changed.
skill damage (no longer bein flat) is being changed in general not just a few jobs.
stats are being changed (we know that defense will be way higher but maybe it doesnt work flat anymore)
i doubt the meta will stay the same, they had to make an item to make pyro mancer viable and im pretty sure they dont want to have to repeat that with every older job
Will my Monk finally be the shounen anime character that Iāve wanted? Please IMC.
I donāt think its attackspeed but more on skill calculations.
Not atk spd but animation spd would be pretty cool.
I confirm they do both come from Kalejimas cube (or attoks materials box which contains all gimmicks rewards, but harder to get from it).
Iāve been trying to get the set as well, so far I have āPoraā (which I even found by chance, at that time I didnāt know it came from Kalejimas cube but I was passing from that place, got a cube and rerolled it as I had never soon oneā¦ and popped lol), but an ex guildy of mine had got āPoreā from it instead.
Thank you for the correction. So itās even worse than I thought.