Tree of Savior Forum

kTOS General Thread v2.0

Because you have a selective perception disorder and a lack of emotional control, which cause your exaggerations.

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Those outfits will be part of the next gacha set I presume? A thing that I want implemented is the outfits not being gender bound, just like how class costume works.

That would be quite cool to be honest. Although I really wish the costumes weren’t pushed behind a gacha system though, i really dislike that style of selling a product, It’s as if i wanted to purchase a bar of soap but had to pull a slot machine and all i kept winning was a block of cheese. :confused:

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I actually like that Tree of Savior have insane to farm items that are on different level tiers that are still extremely relevant on end-game.

It’s makes more of the world relevant and the gearing is more horizontal in a sense.
I hate the usaul MMO gind where you just rush to end-game while ignoring ALL the gear progression while leveling up since only “the end-game gear” matters.

This way you can implement easier to gethigher level items but with lower stats and that is fine. But the BiS gears must be located at different levels through out the whole map.

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Real life is not ready for Gacha yet.
Everytime I visit a restaurant I order a “random tea” as I want to enjoy my real life gacha and pay for anything random in hope I get my preferred green tea.
But it usually takes at least 3 tries to tell the waiter that random means that I don’t want to know what the outcome is.
I wonder how much money gacha restaurants could get


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Most annoying thing is costume for [Insert Class Name] Circle 3 in cash shop only :sob:.

It’s almost the 1st anniversary for our version.

At this point, does anyone know or can share about the similarities and differences between what jTOS and kTOS players are still complaining about compared to us, if any? Also, how behind is one version to the other two in terms of updates (content & improvements)?

I’m already somewhat aware of the most unresolved issues that we have so I’m curious how ours compares with the other versions since AFAIK it’s the same dev team, just different publishers.

CC @atari @greyhiem @Gwenyth

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I heard that GVG in KTOS has no rewards and jTOS doesn’t even have GvG, is that true? What about indonesiaTOS?

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Any new info about Attilla?

class 3 costume is only 129TP and no RNG included. It is much less annoying than gacha. My free event TP is 150 and i spent zero cash until now.

fishing from the same net of dislikes in recent time:

  • class bugs - esp. rank8
  • appraiser class quest is very very hard to do
  • TBL/GVG class balance and concerns for its future

I don’t understand Japanese to know what state their client is currently in, but for Korea the kTEST server has the newest changes with only some ported to kTOS after a bit of time.

I don’t know how far iTOS is behind kTOS, since the way patches in iTOS feel sporadic in terms of what is added, i know that there is no hunting grounds - hethran badges and the sorts have been deployed here yet but i can’t speak for class balance since i’m out of the loop for that at the moment
 some bug fixes get placed in beforehand, and the seasonal event outfits too.

:thinking:

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we are exactly behind the patch that added enhance attribute to Sorcerer if that helps

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Several servers.

Ktest server most ahead.
Ktos server ahead quite some.

Jtos server ahead.

iToS. We are behind the wugushi poison fix buff, sorcerer riding enhance buff, cannon 2nd wave of buff, plague doctor poison fix, 
 behind hunting grounds, special badge, 


IndonesiaToS most delayed.


Ktest server get newest content because it is the test server.

Ktos server received appraiser archer hidden class recently - look at gwen’s pastebin for updated ktos & ktest patchnotes.

Jtos already has the hunting ground special dungeons. Still quite some problems, for example:
Their list does have more acknowledged problems (with timestamp and datestamp so you may check whether the problem has persisted for a very very long time without fix).

swordman part of Jtos recent list of acknowledged problems <<Click here

Swordman’s skill “Concentrate” is not reflected in pistol attack [11/9 17:00 updated]
· Attributes of Swordman ‘Thrust’ does not work properly
· Problem of highlander ‘s characteristic “Moulinet: crit chance” does not work properly
· Problem of highlander skill of “cross guard” debuff + Hoplite " Pierce " not increasing the number of hits [1/18 15:00 updated]
· Peltasta characteristics “swash: maximum HP” does not apply correctly
· Issue of umboblow: stun not working at pvp
·attributes of Peltast “Shield guard” does not work properly
·Hoplite: The skill “spear throw” and the dragoon skill “Gae Bolg” are not affected by the attack power of weapons [12/1 11: 30 updated]
· Problems: consumed twice by SP when using Barbarian skill “Pouncing”
· Barbarian skill “Giant swing” does not work properly at pvp
· Problems when throwing an enemy monster with barbarian skill “giant swing”, problem that your character becomes unresponsive when it overlaps an object such as “siaulai raid torch” [1/18 15:00 updated]
· Damage may not be applied when using catapark skill “Impaler”
· Attributes of cata “Steady Charge: Enhancement” and “Earthwave: Earth Attribute” not working properly
· Cata Rush skill + Demonasu Gauntlet ‘Item Effect is Not Applied’ Problem [1/11 15:00 Update]
·Issue where the repair record is not displayed correctly if repairing a lot of equipment with “All” skill of “squire”
· Warehouse can not be used with skill “base camp” skill of squire -
Squire’s skill “base camp” When dying during construction,
Problem that you can not select cross key with resume from place name bases [11/16 19: 30 update]
· When setting up the skill “base camp” of squire [12/22 14:30 UPDATED]
· The problem that the combo of Corsair’s skill “Jolly Roger” is not maintained · The behavior of Corsair’s skill “DWA” equipped with a handgun" problem [12/22 14:30 Update]
· Cors characteristic “Hand gun use” can not be used in a non-target state of pistol attack [1/18 15:00 updated]
· Fencer’s skill “Balesra fente” has a delay [12/1 11: 30 updated]
· Fenc skill “Fleche” only hitting a low amount of mobs. [updated on 12/28 14:45]
· Doppel “Cyclone” cannot be moved when your character overlaps with an enemy [12/28 14: 45 update]
· Dragoon’s skill “Dragon soar” does not launch the monster when attacking
· Dragoon skill “Gae bolg” : Physical attribute damage on damage is not normal [10/26 19: 00 update]
· Dragoon’s skill “Gae bolg” after using, endpoint invisible problem [12/22 14: 30 update]
· Funny behavior of the enemy immediately after knocking back with Dragoon’s skill “dethrone” [2/1 15:00 updated]
· Murm skill “Cassis Crista” cannot be used with one handed spear and dagger equipped [1/18 15:00 updated]
· The problem that the debuff effect of Lancer’s skill “Joust” is not applied from the second time onwards [12/9 19:00 update]
· Lancer skill “crush” effect is not applied to some summons ※ [2/1 15:00 updated]
· Problem that Shinobi’s skill “Bunshin clones” is not displayed even if it is used during event battle [11/16 19: 30 update]
· Using the Sinobi skill “Bunshin clones to use it, when using cool skill with the “pass” skill again, Kunai skill is not mimiced problem [12/9 19:00 updated]
· Shinobi’s skill “Bunshin clones” Even if you attack an opponent at pvp showdown no damage is added [1/11 15:00 updated]
· When using Shinobi 's skill Bunshin clones” + Hoplite’ s skill “synchro thrust” bonus Shield attack based on shield defence on clones is not applied properly. [1/18 15:00 Update]

Indonesia ToS also has a valentine event now. Similar to itos event with different rewards.

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In TOS INA there is practically no GvG because 10+ guilds entering GvG are guilds that are all abusing ranks for TP rewards haha

There is literally not a single competitive match; every match found is just a “parent” guild trying to get point from its “fake” guild.

iTOS
New interface (inventory, attributes, etc.)
Last optimization patch.

jTOS
Hunting grounds. New 100, 230, 240 were announced for Feb-Mar along with new appraisable items.

Same for jTOS.

I dunno. I guess this is true.

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Has the publisher said anything about that TP abuse?

Not a word. /20characters

Made a list of the Korean ToS music contest in fan vid section of forums: [Music] [Ended] Korean ToS music contest list


Still no appraiser on ktos :confused:

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I totally agree with you, but I don’t agree that those are the ONLY items that should be worth farming. Also wish more recipes were composed of a variety of mats to make more things worth farming, like 100 common drops + 50 uncommon drops + 1 rare drop. Otherwise you just end up with situations where only one part of a recipe - or just the recipe itself - is worth anything.

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The itemisation on this game is sh3t.

I’m using a LvL 15 or something Vubbe Gloves over lolo gloves since I got the top//botton of lolo leather for the only set bonus from armor in game that really matter (2 leather peaces for + crit rate, while finally avoiding those horrible lolo boots and gloves).

I feel to be lucky to have found a good fixed grp to gear with for solmiki since anything in the game is so bad.

Boots= windy, anything else trash

Gloves = in PvE accuracy is totally broken, most gloves have only 1 socket (clerics need 2 for divine might and heal)

leather vs plate vs cloth = now everybody and his mom has finally understood that resist stacking is much better then HP in PvE. You can boost phisical def with anvil, u can’t do the same with magic def. Cloth all the way unless you need 2 leather lolo peaces.

If it wasn’t for the lolo leather 1st set bonus (crit rate), all the server would walk around with elkosh/virtov/lolo cloth 3 peaces aside the 0,1% players so maso to play dex build for PvP with dodge stacking and those PvP clerics stacking HP with plate
 and even then, if you are into cloth or plate the upgrade from lolo plate/cloth is not worth the cost of the cube rerolls, unless you are really capped with 3 amazing headgears and lvl7 gems or something like that.

Still so surprised when I see nabs walking around with plate virtov or red gem on top // bottom in PvE.

Gear is so BAD atm that is not even fun looking at the options we got.

And we have to add that gems are fixed for everybody

top + bottom = yellow
main hand = yellow dex users blue magic users
off hand = red dex users blue magic users
boots = blue
gloves = skill gem

Only thing that give a bit more customisation are rings, I do think that gladi/phada/sissel/drhag/revisian/loloRings can be all be build around and different BiS in a lot of different chars or do demand a different stat distribution (like sissel vs rest for dex users) or make you trade bonus // malus (gladi better evasion, phada better magic def).

Aside from that, there is NOTHING.

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