omg yes!!
It feels so freakin great to see that kind of stuff, things myself and/or others have suggested before, here or there, to actually get implemented just like that. Like that last time, when the class-diversity bonuses and the much higher EXP per partymember in general were added (both things I’ve wanted to see back in RO for a decade and those suggestions never being registered…and then seeing that exact thing implemented in TOS in a random weekly patch, it’s an emotional experience ;O; lol ), or EXP-rewards for exploration itself among other grinding rewards etc.
I mean, I know it very likely wasn’t because of me suggesting any specific detail like these that caused them to implement it (since the stuff I’m talking about is stuff that either makes sense from a simple fairness standpoint or because it would be helpful and fitting etc. So of course korean feedback and/or the devs themselves probably come up with it before anyone even suggests it as well), but at this point it really does feel like suggestions are being heard and considered, no matter how indirectly (and it shows that the devs are actually thinking “inside the game” rather than simply bugfixing it)
So yay, full support players aren’t gimped when it gets to kill counts now
Barrack-Level sounds interesting as well, can’t wait to hear the details.