That depends on what devs want out of this feature. At the moment its very ill-conceived and casual, because everyone wins. And I can tell what will happen later if losers will keep receiving any rewards (more so if they receive 1/2 of what winners have): they will enter arena, alt tab and afk there.
I’m pretty sure they give you +5 in case it happens you should know about in MOBAs, the rest of your team are goddamn idiots and you lost because of that.
Unfortunately, that’s how it works. If you go with the PuG, you have to take into consideration that not everyone play with the same skill as you. That’s why I always choose to go with premade grp.
Alas, I am worried about this system. I hope there will be variations for win/loss eg. [+/-5]
Are the rankings even actually based just in your points?
Doesn’t it count by the damage you did in battle?
It’s probably going to be a different thing than ranking( the GOS magazine says it’s a currency called RP) because you can spend these points in some form however,the rank boards reset eventually which would proably mean your ‘currency points’ would also reset which doesn’t sound fun 
I hope they plan to increase that cap in the future and allow us to buy some PvP exclusive hats/costumes (w/o stats).
Something just like that would be nice, but only based on damage is a little unrealistic since we have classes that can deal tons of dmg per sec/ have a high burst, while others build their dmg slowly.
Also what about full supporters? It would have also take into consideration all the healing done/successful dispels.
That would bea ncie thing, but remember that the mode is still on beta, or alpha dunno I can’t remember what they decided to call it.
And they’ve said c3 sorc skills are garbage…
Does anyone have any raw (in English) of the event on january 28th?
I need it to inform Brazilian players.
Sure it is… wait who said that?
Praised be Linker’s JP. In both videos.
With those videos I feel like Sorcerer builds are more on the support side eh, and nwo that the buffs of the cat are secondary it does a better works at that too.
I said it suck :V
It look OP because of JP, the more linked enemy get hits, the more damage it deal. Without JP and multi enemies (filed boss fights without minions) it will show how weak it is.
At least the cooldown isn’t that bad…So yes! Praise linker’s JP for bringing a new combo to Sorcerer
btw, don’t forget that ignite status (from the rod may be)
Can’t say if it’s THAT OP. I think it’s [Desmodus] + [Joint Penalty: Earth] <- +50% dmg from earth magic
It seems there os a full patch notes article on the site:
PENDING TRANSLATION
I can do the same with Linker 2 and Pyro 1. Short grind video as support:
In korea it’s good pc’s. I was once in there.
At least the good pc booths … have really good hardware.
These are big chains… not “do it yourself” small shops.
It’s an market there xD.
Don’t expect the same prizes in int version.
And don’t expect it to stay like that xD.
Many casuals with some money, will want to buy silver.
(For my case … i might do that even.)
MY hourly wage is high … so when i come to the point.
“Do i either have fun with my guildmates in a dungeon, farming? Do i go PvP? Or do i want to farm 2 hours at that spot i have already farmed to perfection?”
I obviously enjoy grinding … but i can’t anymore grind 10hours/ day at the same place xD. (Old RO Player… baby grind my sleepers! GRIND THEM!)
But when i can get 10 mio or so for the cost of a pizza and a beer …
–
Just for reference.
1mio / token is really frigging cheap xD.
You can easily farm 1 mio silver at level 35~60 (leveling at a certain area, takes about 3~4 hours).
I would expect that the first tokens go about 1~5 mio.
And then they will increase overtime, till they’re somewhat fixed at an silver worth of 1~3 hours straight farming.
1 mil was cheap for iCBT2. Korean version has selling prices for recipes and items greatly reduced (like 10 times less).
