Tree of Savior Forum

KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)

I did not confirm the exact effect of SPR scaling myself, each SPR of character will affect the damage increase.
Mob SPR 60 --> character need 180? maybe 240? SPR for 3x damage boost, as an example. Mob SPR stats can be found at NPC on tosneet.

Surprisingly, the debuff only increases damage of magic-skills on the enemy (including spirit shock chain). I expected it to only increase own spirit shock chain damage, but all magic-damage is increased.
Put 50% magic def break on top of it, and perhaps another 50% break from runecaster rune of destruction. Very strong.

I expect adjustment to this skill soon.

Oh, so it’s based on your SPR to the enemy’s SPR ratio. But even if that’s the case, I think it’s not working properly. I’m seeing lots of vids with full INT characters dealing massive damage with Spirit Shock. Its cooldown is surprisingly short too for such a big boost in damage, I must say.

Well shinobi clone is +5x damage (+6x with dm) minus atribute and buffs. and it has 20s duration with 50s cd which works well with pass.

And shino needs 1 circle, unlike linker needs 3

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Thauma3 new attribute is quickcast

you are right, missed that, then theres no drawback for going only wiz2, maybe even think if its not better going cyro/pyro instead, but earthquake and MM are also good

Edit: Probably cyro1 for freeze monsters after HK then perform skills, but you will miss c2 attribute from magic shield, extra lvs in earthquake, MM and surespell(not that much)

23 Jan Current KTEST intended or unintended features:

Shinobi:
-clones sometimes copy damage irregularly.
-clone cooldown irregular, change each time

Murmillo:
-Shield train now deals 2 hits (not mentioned), doubling its damage (live server train deal 1 hit)

Miko:
-Clap attribute to boost magic damage does not function (not on player, not on summon)

Wizard:
-wizard2 lethargy attribute only applies to [Magic circle] type skills (description lacking)
-wizard2 sleep attribute applies to psychokinesis and Neutral-magic type skills (description lacking)

Pyromancer:
-flame ground casts around pet (pet is center of skill)
-fireball sometimes does not deal damage when you repeatedly drop new fireballs on enemy
-Pyromancer + psychokino pressure on fireball combo: mob can only get hit by 1 firework even if you stack multiple fireballs.

Enchanter + Psychokino:
-Attribute to change psychic pressure & gravity pole to [Lightning] does not deal bonus damage on Frozen enemies (supposed to deal x1.5 damage on frozen enemies)

Linker:
-Linker3 Spirit shock attribute only increases damage of magic-type attacks, including itself (description lacking)
-Spiritual chain attribute increases damage by x8~x10 (description mentions 3% increase per skill level)

Elementalist:
-Storm dust attribute inflict debuff: movespeed -100. Cannot move at all.
-Frost cloud and some more skill attributes still exist at class master (skill was already removed)
-Monster gem needs to be changed (skill was removed)
-Meteor+flame ground attribute damage is x1.7 skill factor damage, and split into 5 hits (description lacking)

Thaumathurge:
-Summon attributes on swell skills do not use the skill value or caster’s stats. Sometimes summon damage even decreases.
-Swell arm: bonus damage on Shrink body debuffed enemy attribute does not apply to summon even if swell arm buff was used (with summon attribute).

Sorcerer:
-New sorc3 attribute (Fire&ice summon boost fire&ice damage) is shown by class master. Cannot be bought.

Necromancer:
-New [enchant fire for skeleton] and [ice bolt attribute for skeleton] are shown by class master. Cannot be bought.
-Flesh meteor on shoggoth to explode shoggoth attribute is gone
-Dirty pole dirty shard attribute vanished

Runecaster:
-Rune of Protection does not function. Attribute does not work either.
-Rune of Giants enables most skills to be cast (supposed to just let runecaster, wizard, and buff skills be cast).

Shadowmancer:
-Shadow conjuration Shadow Trap attribute, each Damage-over-Time hit deals 2x skill factor damage (on Live server it deals 100% magic damage per hit).

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There is the C2 attribute for sleep which increases damage for rune of destruction (neutral magic)

One of few chrono3 builds at HG 340
wiz2 - linker3 - chrono3 - runecaster1
Variation of thauma3 build

Magic attack: 2204

used in the video a lot (but wrongly), if mob wakes up, the bonus damage vanishes. He is using spirit shock to get more damage instead.

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@greyhiem i have a question, rune caster skills: rune of protection and rune of giants its possible to share these skills using spiritual chain?

Rune of giant cannot be shared. Rune of protection can be shared (once it works correctly).

thank you, after these wizard rework rune caster, linker c3, thauma c3 and crhono c3 will become a great classes for dgs and earth tower.

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I was wondering.

Are we going to get “set bonus” from the 2 pracs 350 tier armor? (4 laitas and stuff.)

Probably not.

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seeing this can a wiz3kino3chrono3 with a good weapon dps support?? XD

wondering how much spi is good for a chrono???
maybe we can reduce it and put it on other stats

Why wizard3? Wizard2 will give you full-party surespell share.
Chrono need SPR equal to level for maximum buff effect I think. You could take less SPR too for weaker chrono buff.


Videos

Elemental lock BONG

Dealer Cryo3 BONG

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grey dont mind the 3 i like my 3s XD

im more concern about chrono… if its good or bad for haste and quicken if spi is just balance stat with another stat

Nice, so Chronos don’t need to put too many points in SPR. 120 points in SPR and using Rod+offhand and all armor pieces with at least 40 SPR give you more than 360 SPR already, so you’ll still have many points to put on other stats.

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Yeah, looks like you can get most you need from gear.

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Thanks for testing. Did you also test the nerfed attributes? For example quicken crit rate attribute is halved now (75 crit rate at level 5 attribute). You can increase it depending on your SPR and target SPR.
Same applies to haste attribute (also halved).

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