Tree of Savior Forum

[kTest[Ktos]] Class rework thread

Priest3 - chaplain base is very popular.

Examples,
Cleric2 - Priest3 - Chaplain - miko - Inquisitor.
Cleric2 - chaplain - pd2.
Cleric2 - chaplain - miko - taoist.

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Beyond 200 dex, monk double punch (example), though you require more inputs. Factors are input speed, dex, connection speed.

@manolopassini
Yes, his build is PvE & PvP based. More PvP.
He took pala for smite knockup attribute (cannot be resisted unless dodged or blocked) at PvP.
PD, he maxed beakmask vs CC, and rotates beakmask & bloodletting for CC immunity. Healing factor is a very strong skill at any content.

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I love that monk videos, but I’m not sure about getting PD c1 on rank 8 due the fact that rank 9 is coming soon, perhaps Inquisitor c2 could be a wonderful surprise, I understand his reasons tho, pala 1 and plague 1 got some decent defensive skills against debuff and such (especially usefull on pvp) but I don’t know, I’ll take my chances and risk going inq c1 just in case, I’m not quite sure we’ll have another chance to reset our build completely like we have now when they finally release rank 9.

why not just buff the other classes to make them strong ? instead of nerfing a build that someone likes and feel comfortable with with this the so called update they destroyed most of the old builds, they could just buff the weak classes to make them equal , some classes will probably now be useless so whats the point of their existence, like hey we got 80 classes but only 20 of them is viable and enjoyable

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@greyhiem
Mikos Gohei will remove only 1 debuff/buff of ALL players in range, or only affects 1 player?

How about Inquisitors with full INT, is it possible to hit players in PvP without adding in STR? (I mean physical skills, God Smash, Pear of Anguish and Breaking Wheel)

Because then monsters will have to have bloated stat to makes them survive enough to actually be a fight instead of faceroll.

i.e. The current R8 mobs.

This video cover it fairly well, even if it’s covering a different genre. Just replace the axis of cost/power with 'level-gear/power’

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Builds for PVP full con for inquisitor will no longer exist? I mean, it needs at least some str for the wheel to hit… Or am I wrong?

They did no such thing. You’re completely overreacting without actually knowing how the changes pan out. Looking at kTOS shows that the “old builds” are hardly “destroyed”. They are fine.

And the reason you don’t buff things to an OP level is that it completely trivializes everything.

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Rogue has been nerfed to the ground. :disappointed: With nerfed sneak hit, Rogue is now useless for most archer builds. I’ll have to change my (A1>R1>QS1>Sc1>Ro2>Ca2) build to something else and get rid of those useless Rogue circles. I’m considering going for either (A1>QS3>Sc1>Ap>Ca2) or (A2>QS1>Sc1>Ap>Fa1>Ca2).

Red or green gem for Archer Ranger3 Fletcher3 Mergen / Archer2 Ranger Scout Fletcher3 Mergen ??? D:

i would pick red gem because of this simulation

@Ivion : on the contrary, i think rogue3 is the only build who can crit 100% in this new patch.

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Curiously, there’s a number of pretty popular rogue builds in kTOS, such as Ranger3 -> Hacapell -> Rogue3, and Archer2 -> Ranger2 -> Rogue -> Schwarzer Reiter 3

So not sure they are really nerfed to the ground, just different. Probably not all purpose.

How is everyone feeling about new patch on iToS?
Thank you all for joining this thread.

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So while everyone is scrambling to fix their builds with the current event, has anyone figured out what the highest possible attack speed is? This is assuming almost no network delay (sub 20ms ping) and 60+ FPS.

I checked my auto attack speed with 213 DEX + Frenzy versus my post-restat 119 DEX + frenzy and…the speed was the same. Without frenzy I definitely saw a noticeable difference, but with frenzy there was just no way my character could attack any faster. So how much DEX do you think is required for max attack speed with Frenzy active? Could very well be lower than 119 DEX.

wiz build problems… :smiley: im good on archer, swordsman and cleric class… :smiley:

are any rogue3 build in ktos still using yellow gem? considering their crit rate is 100% from the back

Feels good so far, gonna test stuff. Looking forward to it, eve though PD already feels a bit clunky due to the one usage for incineration. You really need to anticipate boss movement now, or your DPS tanks.

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Can anyone figure how this guy reach 600+ SPR? ( https://www.youtube.com/watch?v=PSXriaEoPcQ )

2x superior psychic band (+90 SPR each) => +180 SPR
Reine mace = +43 SPR
Suurit plate pants = +30 SPR
Keyarc leather gloves = +20 SPR
Vienti oksinis robe = +17 SPR
Max peta = +14 SPR
War mage boot = +16 SPR
Total of +320 SPR

Own stats (she is lvl 294) = +around 300

320 + 300, around 600 SPR

@myself Those who had yellow already, they kept using them.
Those who didn’t (higher lvl weap), used red. Because it is difficult to keep attacking mobs from behind. On boss it is easier.

Also more Korean complaints about bugged werewolf card (card+dagger mastery), so maybe it will be fixed.

greyhlem i need clarification on all skills of wiz 3? what scales of what… :smiley: couze i have a lot of points i dont know where to put them on a wiz3… :smiley: thanks