i don’t care aslong as it doesn’t make the international version. I just think its funny that people exist that are stupid enough to think 3x movement speed is not pay to win in pvp.
it obviously wouldn’t work in pvp, what makes you think it would.
it was never stated that it wouldn’t in the post. The best is to prepare for the worst. But with that said in PVE i know alot of raid boss mechanics that would be trivialized by 3x movement as well. Mind you this game may or may not have raids.
Since there’s been some angst on the whole PCBang bonuses topic and this may be a good point to insert an alternative off-topic perspective as a game dev. Thanks to everyone who’s already provided information about Korean game/PCbang culture.
Whichever company is hosting NEEDS to generate some kind of monetary net in order to even sustain the servers. Thinking a F2P game will stay F2P is a pipe dream.
As someone said earlier, whatever economy they build over there on the Nexon servers will most likely not transfer over to the International version. However. Keeping in mind that cash shops are now a regularity in MMO’s, they are probably going to have to implement some kind of incentive for you to spend money.
Anyone who plays the game simply to play without the notion of buying anything from the game is the Lowest End User. This means they couldn’t give two sh*ts if you stayed or not (an blunt way of saying it, but they still want you to populate the server). Unless you’re streaming your gameplay or basically providing free marketing for them via social media or Youtube, you aren’t really contributing much to the sustenance of the server’s health.
All in all, whatever is coming our way in terms of cash-shop or P2W is going to (ideally) benefit the longevity of the game’s shelf life. Prepare your anus.
Its funny that when I was younger like in my teens i would scream and cry pay to win. Now that im older, working and have my own, I don’t mind shelling out some cash on a game I like to play. I feel like a majority of people who complain about pay to win are either jobless or just plain stingy lol.
Im neither i would just prefer if they are going to put mandatory purchases in the cash shop to be competitive i would rather have a subscription fee monthly then that.
Sorry for generalizing. I wouldn’t mind a subscription fee or a VIP type of service.
This. Eventually when you get older, you start thinking of time spent = money lost. In my head (not in practice), why grind 5 hours farming exp (say $300 of work here) or for an item if I knew I could pay for an exp card with $2 and only use an hour?
also something i wouldn’t mind. Vip with like a xp boost im fine with. I just don’t like when you have to buy the best items etc. im perfectly fine paying for costumes and convince and will do so lol.
I already have a $300 gift card I can’t wait to blow away hahaha
^this please, i’ll vip all year long
We wanting premium services now? Oh dear isn’t it almost same as pcbang idea -_- there’s many ways for a self published company to earn big bucks look at path of exile from grinding gear games for example support founder packs for players to design content items mobs maps story but in the end why people u use the excuse of not having money this xp drop rate boosters and cash weapon enchanted or safety scrolls is the abomination of any mmo
see the evidence in 3 words
#FREE TO PLAY
Yes it is free to play and best of all they are self published which also means they can choose how players support the game so I don’t see a reason why they can’t do it unless the community is like wanting a paying hand held game then thats sad
For now I will support them buying costumes… As soon as I see something cool.
I had the same thought back when I was pulling 60 hour weeks, however I still don’t believe that anything should be pay to win. At some point you may just have to realize that gaming may not be suitable for your lifestyle, but to each their own.
MMOs have generally been social beasts and as such community is one of if not the most important facets of the game. Meanwhile pay-to-win is in many ways the closure of all forms of dialogue, whether it be anticipating your opponents moves and faking/game-theorying/wolololing your way to victory/defeat or:
“Where did you get “dem” pants?”
“Cash shop”
“Oh.”
That and it generally doesn’t feel right when the locus of control isn’t your gameplay but in your wallet.
Unfortunately, I don’t think IMC has too many options as to how the community will be able to support the game. It’s too early to say what players will invest in what, how many players will even bother to pay real cash, and what the dropoff rate for their choices will be. IMC is the developer here while in Korea, Nexon publishes; for International, Steam publishes. I can assure you that server costs, maintenance and upkeep, and the % cut that these publishers take is NOT a menial sum. Take into account the costs of further content development, balancing, updates, administrative, and marketing work they will HAVE to do to keep people engaged and refreshed… the F2P dev company (IMC) doesn’t stand to make a lot in comparison.
I, for one, am ALL for aesthetic changes with @drake_tempestos … this individualizes players and makes the experience more memorable without a doubt. I really hope that there is a large enough population willing to invest in 2 or 3 of these per character (~ $20?) so that the game can sustain itself. I do find this unlikely though.
Agreed. This sucks the soul out of any game and anyone who actually loves the game but doesn’t want to invest monetarily.
- Paying for unique aesthetics? I’m down with that.
- Paying for experience boosts? Sure, not everyone has enough time in the day to spend on a game as seemingly everyone else.
- Paying for unique items attainable only through cash shop to give you an upper hand over everyone else? Eat shiet.
In summary of my little rant, I’m down for paying a little to enhance an experience and/or connection with this MMO. I’d alter @Lycoris_Virens dialogue to fit my personal perspective a bit:
“Where did you get “dem” +200 STR pants?”
“Cash shop.”
“Oh.”
For starters they could follow grinding gear games poe way of handling content and $$
I’d rather play a p2p game or pay for a monthly premium pack that may include p2win features like movespeed, +exp,lower market fees, faster icoin regeneration and a bigger icoin cap if the really must kill the econpmy the way they are doing.
But I will no way pay for all these things if they come in the form of trade tokens, $$ for every item in the market or cash shop speed pots. The only thing I may consider byuing is costumes.
Hmm it’s interesting you say this. I would like to comment on it but haven’t played more than 2 hours of the game to speak to it. Care to elaborate? I only ask because I’ve heard its cash system evolved into something very cash-grabby over time…