I’m making a separate topic from the already resolved one about keymapping because I feel the xml solution is more of a workaround than something that is appropriate for a finished product. Modifying the xml file works fine, and is good enough for a beta, but it’s not intuitive in game and may not even be possible later on.
It would be better to have an in game menu that allows keymapping. Evey player has different ways they prefer to play and most good mmos allow that level of customization.
