Every video, class update and bit of information IMC has given us is honestly amazing, I and I bet many of you guys have waited years for a game like this to come around again. A game that’s unique, full of new ideas and even in closed beta looks amazing because it’s so different compared to our mainstream-easy to win-mmorpgs and I truly hope it stays to its roots and isn’t being made solely for the causal gamer.
There are tons of mmorpgs where you can grind to the max level in a less than a couple days, lazy people soak in the instant satisfaction and eventually this destroys the game because everyone’s maxed out and the game is played through too easily. I can’t play nearly as much as I used to, but I still appreciate a game that requires effort.
There are too many mmorpgs without consequence when it comes to building a character as welll. You choose a cookie cutter, the pre set skills are handed to you with no variety, and the staleness kicks in hard and again… All for the casual (thoughtless/lazy/undetermined) type of person to easily play through. Games sure have changed…
So to sum it up. I hope this game doesn’t follow the mainstream trend to appeal to people who easily give up or only play for instant satisfaction. Games were much better 10-15 years ago because they had consequences and repercussions for decisions the PLAYER made. This created variety, this pushed people to try new things and actually created a community where people had to work together, people created forums and clans and groups to share information because beating the game wasn’t handed to you like it is in so many games today. All I hope is this game brings back that nostalgia of actually needing to put in effort in a game, and the developers ignore all the pleas to make it easier, shorter to grind and more like other (failed) RPGs people keep referring to.
Just some random thoughts
What do you guys think?