hye guys
… I cant wait to play TOS ENGLISH VERSION!!
so far I’ve seen in YouTube videos, the bosses are good and nice. However, instead of just boss skills, I’ve been wondering if developer can add some environment mechanic to make it more fun and challenging at higher level gameplay, such as making players solve puzzle to weaken the boss(exmple: reflecting lights using mirrors and blind the boss give players time to dps, usually this kind of boss is in dark place), or making the boss run away to next battlefield at certain HP and each battlefield got its own mechanic…
Also, maybe TOS can use time system according to the server time where it turns dark at night and bright during the daytime, so they can create field bosses according to the time system where raid during the night time giving more advantage making the boss miss some skill(30% percentage to miss) while raid during daytime giving more advantage on damage boosting(15% more dmg)…well, ofc it doesnt effect bosses in cave or dungeons for this mechanic…hehe
thats all…its just my thought anyway 
how you guys think about this? lets share here hehe…have a nice day 


