Tree of Savior Forum

Just a high-level minor rant

I have nothing against a MMORPG giving you benefits and better XP by
making you party with others players - but what I’m against is the game
literally FORCING you to party with others players to progress or you
will literally be stuck in a few levels for days and days (for players
that play the game 2-3 hours a day).

I’m a level 218 Fletcher and as the people around my level know, the
only option that you have until 230 is Alemeth Forest. You basically
grind from 210 to 230 in ONE map, and you need a full party to receive
good exp. I’m not complaining about the exp, it’s great! I received 50%~
exp in less than half an hour.

But I still believe it’s wrong to deceive your players for the first
200 levels, because the only times you really need a party are for DGs
and daily missions, and suddenly you NEED a party or you can’t progress
in the game?

I love this game, I really do. I actually hate how people are so
negative about it and think the game is going to die in 2 months, but
that’s another topic. That’s the only rant gameplay-wise that I have
about the game and I’m 210 hours in less than 2 weeks.

I just want more options for leveling up in the end game, more solo
options, more quests, more content in general. It is bad game design
when you are stuck in the same map for dozens of levels.

2 Likes

lol kinda funny because at first glance it seems like your adding the plethora of negative posts.

Anyway, since i haven’t gotten to your level, i have yet to experience what your experiencing. But i do think that this thread should be moved to the “Suggestion” Category

On some level i probably agree with you, no worries, but on another it sounds a little like it could also be “this game is literally FORCING you to buy EXP Tomes / token (to get better exp / h)”.

making games soloable just kills them. Youre also way ahead of most of the players so its harder to find a random party. I stll think this is a better way than just making the whole leveling experience soloable. It would be convenient, but too much convenience kills the social aspect of the game. Which then kills the game IMO (I know Im not alone). There are plenty of soloable games out there, you might wanna take a look at them.

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ToS is already known to be a grindy kind of old school mmorpg, it’s not meant to be rush and completed like some single player story with coop mode nowadays.
People used to get stuck for days trying to farm for quest drop, camp a boss for hours to spawn, it actually gives the game a more “situational” feeling.
RPGs are suppose to let you feel as though you are living the life of a particular character. In your case, you need a party of members to “grind” in a high leveled zone, if you can’t get a group of other players, obviously you wouldn’t want to rush into a pack of mobs do you. Just my 2cents that people nowadays are forgetting the true essence of an mmorpg game.

3 Likes

first 100 levels are like a tutorial on grinding

101 - 150 introduces how to grind

150 - 200 introduces when to grind

200 - 280 gives the meaning of the word GRIND

3 Likes

bad news - ale forest is the first and easiest “grind map” its just getting harder after that

now the good news - you can decide to do x mobs count in your journal until approx…uhm…level 260? kinda and its highly recommended to do it while youre in the “best exp range” - ofc its easier and way faster in a party - but you see alot different maps and mobs to hit and it might feel less grindy

i am currently doing it on my oracle and gonna see how far i can go with this way and wich level is the absolute maximum to go if you do journal + quest + exploring ONLY

Just play the chorus of this song. put that ■■■■ on repeat and GRIND

Anyone who complains about content less than a month from release should be drawn and quartered. Second if this is your biggest complaint you got some issues to deal with. Third you are complaining, but good tr trying to couch the complaint by pointing out other peoples complaints.

/iwinthisthread

I want to say i feel you pain, but i still dont :slight_smile:. The one part i dont understand is that countless 220+ peeps have claimed not needing to grind at all to reach rank 7 which is around 228 if i remember the last person that post theirs.

As some others have pointed out ToS seems to follow a more old school design when it comes to leveling which requires heavy grinding, which is normal for those of us that came here as a follow up to RO. My man let me tell you RO before all the super exp places where introduce was crazy grindy. Imagine having to kill 20-100 monsters to get 0.1% and hoping and praying to the gods that you dont lag and die at which point you would lose 1%.

Love the ToS god that dont hands out penalties for dying (dam archer/mage mobs).

Good luck to you man, if you get into the game, grinding becomes fun. I dont think they are forcing you party, but in a way hinting to the fact grinding alone is boring, but with a group it could be super fun. Especially if you are using some type of voice.

kinda off topic here but where do you grind to pass the wall at 177-186

without using cards, of course

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… soloist… coughs

Anyways.
This is an mmorpg. It’s an social aspect game, where people play with each other and talk with each other.

That’s how it started years ago. Before people got instant gratifications and easy as ■■■■ runs from certain titles. As the level of skill and the “Buuhuu … i dont wanna talk with people… why do i need to!!” started to increase.

ITS GOOD GAME DESIGN if you’re forced into BEING HUMAN and actually do some interactions with others. This makes and binds and community. I found a bunch of nice people already.

And heck.
I found them randomly on maps and missions and dungeons or we joined together after a few days, partying again. Making hillarious chat comments, when someone got lost in a map… or simply vanished cause he somehow was in the wrong channel for over 30 minutes.

But yes. This game caters more to the teamplayers, then the soloists.
I heard dark souls 3 is good~

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Its like the koreans said, level 1~200 basically the “Welcome to Tree of Savior” introduction. Level 200+ is where the real deal starts.

To add up, at Kalejimas Visiting Room (Level 256 map), you’ll start losing Silver (roughly 100k silver) and gems for dying. This makes Partying gonna be mandatory :v

Another Kirito fan? huh
MMORPGs usually forces you to party at higher levels.

MMORPG includes the word party, else it would be RPG.
And then adding 50% in half an hour is just incredibly UNGRINDY! Thats fast compared to real grind games, even considering its not the last level up for a long time.

The only thing that I could say to OP is that. “Chill out man”.

It’s not even a month yet and from the looks of it you’re like rushing to max level.

I bet it’s not the only map that welcome high levels. Explore the world map.

Go outside or something.

no grind between 210-228? thats like shooting yourself in the foot lol.
a waste of exp cards when you can farm an 6-10mil/hour exp map.

You are right.

The end game of TOS is poor by design as it is.

All the quests you’ve been doing end only 4 maps away from that forest.

You will have NO QUESTS to do after that, it all ends there.

If you want to reach 280 all you can do is grind with a group.

That’s it.

The entire game.

You just beat it.

Nothing out there except ET and one dungeon.

That’s it.

Oh and if you’re not a wizard / cleric cookie cutter build, you won’t be invited to ET groups.

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