Tree of Savior Forum

Joint Penalty Low durability bug

Date and Time :3:26 am +8GMT

Server Name: Varena

Team Name: ESZ

Character Name: WanderingSage

Bug Description :
This was happening inside the hunting ground in Stogas Plateau. I have a level 16 Joint Penalty skill (from Dandel gem on weapon) and I was having a hard time killing mobs on 15 mins after i entered the place. I was overweight and casted transpose on myself to convert my pure int into con to increase my carrying capacity. That was when I noticed that the links were breaking too fast. The link seems to break on the first ‘shared’ damage or the first multi hit damage done since hitting them with auto attacks while link does not break it. It feels like the dirability is only a level 1 joint penalty (10) as one of my vid shows that it breaks after 12 hits but I can still link 11 enemies. Perhaps the durability information overflowed back to lvl 1?

Before this happened, I was hunting Marnox in Ouaas Memorial at around 3pm (+8GMT) where I also noticed my fireballs were melting too fast (and that they were giving candies), by that i mean they only did 1 explosion of damage instead of 5 tics but I did not get a video on this so Ill focus more on the link problem.

I will add more on this if this keeps happening on other maps but I hope you can help me fix this bug as I it would be very difficult to play on hunting grounds at this rate

Steps to reproduce the issue :

  1. Transpose
  2. Link enemies
  3. Cast a damaging skill that would cause 10 hits
  4. Observe as the link debuff disappears

Screenshots / Video :


(observe closely starting 0:10) If you count the damage lines that comes ouf of the fireball, there were only 12 damage lines aka 12 hits and after that, link breaks which shouldn’t be happening on a lvl 16 JP


Another sample with flameground

Game Control Mode (Keyboard/Joypad/Mouse) :Keyboard

System

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