Tree of Savior Forum

Issues with Team Battle League

Not sure if bugs or not, but here’s something I found bothering in team battle league

  • If you die as a mount class, the pet lose all stamina, and next round you have no mount bonus anymore
  • Cryomancer can still freeze you with ice bolt. I remember that it has been patched not to do so
  • Pain barrier + rush = 90% status resistance right? Still get frozen within 1-2 hits against subzero shield
  • Is it true that dark thurge (warlock) skill get nerfed to 50% damage? Because it’s still plenty strong (2k per touch)

Sadhu can bypass the invisible barrier when the cooldown is still going on. Yes, he can even kill players…but they will be revived once the round starts

tbh… fletchers and wugushi are too much OP than warlocks in tbl

having 30k hp is like a paper to them. you got 40k hp? ok let 1 arrow pass thru ur bodeh bebe and ur pots cant even save you.

(with PD around, you got high chance of survival but there are no PD around…GG bbye)

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Balance is another story though, the issues I listed are issues that should already be resolved before.

Fletchers and wugushis were never addressed in kTOS

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too much wiz nerfs and lack of power for swordsman and yet they forgot about archers. not saying nerf archers overall gameplay but only for tbl/gvg. coz this will result some players will reroll again if this wont get solved

so the ice bolt freeze attribute still works in current TBL?
and yeah that Dark Theurge hits really hard and all Warlock just need to come closer to you and let you die by touching it lol when I thought it only has 50% dmg now…

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Yes it still works, to make it worse, it even work while I have pain barrier + rush on. 90% status resistance vs 50% chance to freeze, I lost lol

Issues with archers never surfaced due to the fact that high CON + Aias + stone skin flat out kill all physical builds, until recently. Just give it one or two more patches.

The patch was to make the attribute not work in pvp. Even if the attribute for ice bolt didnt work you can still freeze people. The attribute just increases the chance by alot. At least im pretty sure i was able to freeze things before i got the attribute.

Yeah it works through my 90% status resistance, I think that deserve some attention.

rush doesnt give 70% status resistance now.

I tested so many times with sleep, neither of them pop up resist text

Rush 70% status resistance is not working for me too

I made a post “Rush after the patch” on swordman forum. Someone came up with this suggestion.

i dont think so because slithering 70% status resistance works well as normal way

That’s very idiotic if you ask me. Swordman does not have the luxury of raising SPR as we already need to raise 3 stats: STR CON DEX.

Also cyclone status resistance works fine without SPR.

So you complain about a character being strong and “OP”.

This stupid way of thinking that everything should be plain simple THE SAME, everyone the same, hp, same defense, same damage, everyone happy? Is ■■■■■■■ RPG, one is strong hitting, one is strong tanking, one is strong… crafting, and others just heal. LEARN IT. Or go play overwatch/dota, CS go. DAMN.

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Learn to read wtf? I complain about bugs

-Necros summons (Skeletons, etc) just ignore my Stakes and lacrymator.
-when I was in CC and try to use camouflage but die in the respawn the barrel is ON and have to hit the key to cancel the skill but that starts the CD.
-But the thing that more annoy me is when I stun someone with stone shot or skew with full draw and can´t hit them because they are not where I see.

sorry for my terrible English X_x

  • Ressurection sometimes doesn’t work, esp when they die near walls.
  • My lv5 Revive makes people revive with 0 HP???

lol i gotta try that xD

While you can’t target them, you can use AoE to hit them

1 more issue:

  • When you already lock target on a scout, even if he use cloaking you can still see the target circle