Hi everybody, were you hyped for this game like i was, but now is utterly disappointed by the linear progression in this game?
There is so much to like about this game already. Visuals, class system, combat, pvp, all exceeded my already high expectations.
But the leveling crushed my hopes for this game. Hard! Linear quest progression, and very boring quests at that. Mobs are level locked by only getting exp from doing damage to mobs close to your level. Leaving only a fraction of the world map viable for leveling. And most areas inaccessible before doing a boring quest line. 600 levels locked in a narrow hallway. Areas may be crowded right now, but you will feel very lonely at higher levels.
Do not get me wrong, i actually like grinding. And with the amazing combat and class progression system it is very satisfying. But i want to find my own grinding spots. Build my character a certain way and find the best leveling spot for that spec. I hate to bring up the RO comparison, since this game certainly is not RO, but it is difficult to think of another game, where you could by “clever use of game mechanics” boost your leveling speed, even for very niche builds, just by finding the right mobs to grind. What made the grinding in RO not suck, was that your character became viable before hitting level cap. You actually could participate in high level PVE and PVP without hitting cap, and with some builds you never even bothered to hit cap.
Anyway…I’m ranting. What are you opinions. Are you disappointed? I would hate to see this game go down as just another themepark mmo, that is popular for a few month and then dies a slow death.
But maybe i am wrong? I have not made it to higher levels yet, please tell me i am wrong!
Rickert

