Tree of Savior Forum

Is there other good pvp, pve Monk builds beside Dievd2?

When i just got into ToS i wanted to be a the Monk Class, however so many nerfs took place and all the builds i was recommended by friend are including Dievd2, is there any other good build for monk those days or Dievd2 is the best choice? btw please propose balance stats build for monk since he uses STR, CON & DEX at the same time and its hard to think about a balance 3 stats combination for me alone would really be appreciated.
Thanks in advance ^_^!

At the moment Monk don t`count with any good close gap skill for PvP, except for Plague Doctor but at the cost of Monk 3. In my opinion that s not a Monk and there are better builds sinergy to Plague Doctor than Monk.

By now the most popular builds for are:

Priest 3 ( best for solo playing but still usefull in party/pvp support)
Cleric 2 Priest 2 ( best for party playing)
Cleric 2 Diev 2 (as you mention)

In the first two stats would be something like STR/DEX/CON 2:2:1 and thanks to Priest monstrance you reach good Crit. With Diev I would say DEX/STR/CON 3:1:1 to reach the same crit.

Plate attribute for the HP and the Stamina for double punch.

There are the less popular builds with Krivis and Sadhu but those shine with Int wich you lack as a Monk.

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@kyoukiyo, if you want to go Monk3, just go Monk3. It’s actually pretty decent in PvE, despite the nerfs. Maybe the reason your friend was recommending Diev2 is because you get Carve attack, which scales really well with STR, + good support skills.

But do note that Monk in general is currently lacking in PvP… for status prevention you can go with Dispeller scrolls or Plague Doctor, but there is no class you can currently use as gap closer (other than maybe Sadhu, which doesn’t work well in PvP), and no class you can use for binding afaik.


For PvE, you can go:
  1. Cleric2 > Diev2 > Monk3, for higher Carve attack and support
  2. Cleric2 > Diev1 > Priest1 > Monk3, Priest1 is there if you want lv1 Monstrance for DEX buff + Resurrection
  3. Cleric2 > Diev1 > Pally1 > Monk3, for Smite, Turn Undead aoe and lv1 Restoration to increase your Heal’s healing power

You will get better dmg with STR than DEX in PvE, so DEX is not very recommended. It will grant you high survivability with evasion though (especially for pvp), but for pve you can get the accuracy you need from gems.

I’d just go with something like CON-as-you-feel-you-need-it until like 80~100… and other than that, full STR. You can get crit rate from equipment, it won’t be very high, but it is better dmg than going DEX unless you want the evasion.

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If you dont go Int for the heal bonus dont expect yourself to be in a party.
And monk sucks atm in ToS dont be so nostalgic about RO and play Monk.
And parties with Archer and Wiz dont want another DPS they want the Taunt and the heals

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still not worth it on PvP because of the stone skin nerf

[quote=“apatkar311, post:4, topic:300044”]
If you dont go Int for the heal bonus dont expect yourself to be in a party.
[/quote]afaik this is much, muuuch less of an issue for anyone with Cleric2 than it is for something like Swordies without Pelt1. ET parties are what will not want you for your party, if anything, but that’s because the current Monk is underwhelming, not because of your heals.

That’s like saying “if you go for Paladin3 don’t expect yourself to be in a party”. It’s true Pally’s anything but meta right now, if anything the class’s seriously flawed, but it doesn’t mean you don’t actually have enough healing or support.

Overall you do still have enough healing for endgame PvM content with just Cleric2, regardless of INT. You just have to use Heal on CD somewhere where it’s visible to the party, but not too far from the mob/boss.

[quote=“apatkar311, post:6, topic:300044, full:true”]
still not worth it on PvP because of the stone skin nerf
[/quote]Stoneskin’s still good in PvP so long as it’s maxed, just means it’s not as op as before. Monk in general is still currently bad in PvP though, except in group PvP/GvG.

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you should test a Monks heals, had to go over all 5 tiles to get healed to 75% HP of 30k.
And stone skin multipler is 0.5 iirc so its quite low

All I am saying is that as of now, the entire class tree for monk is kinda bad and going into it for nostalgia sake is stupid.
Also, why would you take a Cleric1 Preist3 into Monk3 when you could simply enough take Deiv3 Druid PD who any ways goes Int/Con for heals?
Or Cleric2 Priest3 Chaplain PD for the buffs and the heals?

[quote=“apatkar311, post:8, topic:300044, full:true”]
you should test a Monks heals, had to go over all 5 tiles to get healed to 75% HP of 30k. And stone skin multipler is 0.5 iirc so its quite low
[/quote]That’s with Heal 5, isn’t it? I’m talking about Cleric2. Cleric1’s only enough with Priest3 in the build (where Mass Heal would supplement for only 5 tiles.)

I’m aware the heals are low, though. And I’m telling you that that either those low heals w/ 10 tiles or 5 tiles w/ Mass Heal are enough for supporting on endgame PvM, even without INT, so long as Heal is used on CD and the party sees where the tiles are. There’s no reason for people not to want you in parties other than pure elitism and “ew monk is bad”.

In the first place, most people don’t have 30k HP in PvM at all, unless they’re dedicated tanks (which are currently unnecessary even for ET)… most PvM builds will have 20k or less, except maybe for swordie. Assuming 20k HP, less tiles are needed.

Stoneskin’s base block ratio at lv5 is high enough to be useful, +400 block + (SPR x 0.5). If you have 200 SPR, you get 100 additional block, which is still a significant increase. Probably not worth going SPR just for PvP Stoneskin, but for PvM the multiplier is same as before, and for PvP the skill itself is still good.


[quote="apatkar311, post:9, topic:300044"] Also, why would you take a Cleric1 Preist3 into Monk3 when you could simply enough take Deiv3 Druid PD who any ways goes Int/Con for heals?Or Cleric2 Priest3 Chaplain PD for the buffs and the heals? [/quote]Maybe because the player wants to play an actual physical class?... Chaplain's literally just autoattacking and filler Cleric dmg skills.

That, and all Chaplain actually brings to the table atm is solo ability and quicker leveling (and Deploy Capella). Because for physical DPS, even Monk is much better, and you do not lose out on support… Chaplain’s one of those classes that needs to be reworked too.

Some people will play the class because they like the playstyle, so long as it’s at least a bit viable. This may or may not include “RO nostalgia”, but either way, what matters is that the person has fun with the class… and Monk’s pretty fun if all you’re looking for is a physical Cleric class with secondary support.

It s not stupid to play the build you like and not the one that everyone tell you to play. Since the beginning I knew I would play Monk class despite the cons of the class, just because I like it and I’ll try to design the strongest build possible. Thisbis an rpg online wich means there are updates than change the game all the time. At the first beta every one complain about archer class weakness ando swordsman been OP, now it’s thw the opposite just because some skill changes. That’s why I play what I like and not what everyone tells me it’s better.

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Personally I like Krivis Monks a crapton more than Priest Monks. Diev Monks may be better on the utility side, but Krivis Monks have great raw offensive skills to combat Priest’s defensive side.

  • Zaibas is a little useless, but it’s literally the only INT scaling skill.
  • Zalciai scales with SPR, and has a decent base value as well. It decreases Crit Resistance and increases the Crit Attack of those who stand on it. Very huge for eating bosses alive.
  • Aukuras is a scaling skill that mainly scales on itself. At Level 1, it’s believed to have. The higher the level, the greater potential of gridless healing and higher value of Accuracy decrease.
  • Daino is Daino. Not much needs to be said.
  • Divine Stigma is a decent skill but is still appreciated considering one can burst or maul down.

The real weakness of making a Krivis Monk is dreaded flying enemy superiority until you get to Monk. It’s not worth to invest in Zaibas, but if you’d like to sacrifice points in Divine Stigma or Zalciai for it, it is possible. This is a build that is more considerable for endgame heals and good physical damage all around.

Honestly I’d go Cleric2>Krivis2>Monk (2/PD) or Monk 3.

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I am of the opinion to play whatever floats your boat. But I am pointing out the cons so that you can overcome it with sheer determination.
I am playing Sword3Cata3Templar so I know what unwanted in parties feels like.

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but for zalciai to be usefull you need spr… wich monks don’t like… otherwise it is quite useless…

daino is indeed usefull… tough pardoners killed the need for krivis, as it can be bought in scrolls…

also… aukuras is… quite lacking as i recall… they buffed? because increasing your natural hp recovery is quite iffy… at least as i recall… also the cooldown was quite big…

Cleric2 might be good, no doubt about it but as a personal preference I would rather not have a Monk in my party over the other two class options.

@apatkar311 well, anything with Cleric2 will still not nearly have as bad a time as a Swordie without Pelt1 in finding parties. The game just hates you to death if you don’t have Pelt1 for some reason.

If that helps the issue, most people would not want a Swordie3>Cata3>Templar in their parties either. But you’re already aware of that, just as the ones here are aware Monks are less wanted and suboptimal… it does not (nor should it) stop neither us nor you from playing what we like.

[quote=“leonardo.lmfl, post:14, topic:300044”]
daino is indeed usefull… tough pardoners killed the need for krivis, as it can be bought in scrolls…
[/quote]Daino scrolls are too expensive for regular use, they’re only really usable in GvG/Earth Tower. lv5 Daino scroll is 5~7k depending on server, which is 90~126k per hour. Gets spent way too fast when grinding or farming, unless you’re rich.

Am priest3 monk myself, agree with @PrinceMark tht P3 Monks do better support than C2P2 or C2D2 monks especially in fast paced maps like dungeons, but only if Party members are smart enough to manage their HP instead of rushing headfirst like a kamikaze expecting all cleric builds to have infinite heal tiles.

But if OP is looking for a build that has easier time lvling & better time in parties, C2P2 is probably the way to go, better heal & safety wall with divine might & fade from C2 and basic blessing/sacrament & resurrection (Lvl6 with 1s cast time with divine might!) & OK revive from P2.

But I feel P2 misses out on stone skin & better revive which I think is more critical for survivalbility.

Btw @PrinceMark do u put any SPR in ur build?

Why do you think I made a guild? To cover up somethings needed in mine with the people in the guild and their builds.
Regardless, i like the way you think. Peace.

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The thing with Pardoners is through the repetition of spamming Dainos add up quite abit. Actively you’ll see it used more in Earth Tower and GvG where it’d be necessary. Honestly Paladins suffer much harder than Krivis do when it comes to Pardoner Scrolling.

Zalciai still has base values, it’s not terrible to build. And honestly, if you’re going PvE, you can skimp out on DEX somewhat beyond the Crit Rate and Accuracy to go SPR. Zalciai would also increase yours and other physical DPS chance to Crit. SPR also works on your Deprotected Zone too, so it’s not a horrid investment.

From the past, it has been buffed I believe. However it’s always been a scale that desperately needs levels. At Level 1, it’s insignificant. At Level 5, it’s mediocre. At Level 10, it starts to really heal, and at Level 15 it’s near constant heals. And from Level 1, it has 30% Accuracy decrease. It’s a solid skill when you give it attention.

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