Tree of Savior Forum

Is multishot bug?

Dear Archers and Friends,

Can i confirm if multishot is bugged?

Kindly refer to:

and

At the moment when holding down multishot skill the “level charged” shown only started counting when the bar is full instead of level charging while reaching full bar.

I have tested releasing it when the bar is full (before the animated level is full shown) and noticed the bug that the arrows being shot out is for example:

  1. Bar just touches full however the animation on the arrow charged is only 3 and it shoots only 3 arrows out

Anyone else? If this is confirmed i appreciate we report the bug soonest.

It’s lag, that happened in some map/channel when you switch to another map/channel it’s back to normal

This happens to all channeled abilities. Very annoying

FYI it is not lag. My ping when testing is only 30ms - 80ms and it happened all the time.

Do try before replying if possible as i want to gather more information too.

The Information is accurate. Higher server load results in that behaviour.
Using counter-strike explanation:
Ping : time between client request and server response without game clculation.
Latency : ping + server calculation

I see. That is honestly terrible frankly.

This is my personal experience. Happened few days ago in alemeth channel3 I switch to channel2 it’s back to normal, but after change channel back to channel3 it happend again.

I’ll say" it’s what I heard "or "IMO "if I’m not sure about the information.
And there was already thread about this Something wrong with multishot?