Let’s see.
iTOS peak CCU is ~6k (yeah, less already)
- 6 regional servers
- isolated queues (between regions)
jTOS peak CCU is ~125k
- 5 servers in the same region
- cross-server queue
That’s like 20 times more players.
If we assume that ~3k are actively playing players from SEA (CCU peaks are during SEA prime time) then you can cross-queue with 3k people if you are playing on SEA servers.
3k vs 125k -> 40 times (!) difference for instanced queueing.
500~1.5k vs 16k-38k players per server.
Let me conclude that iTOS is dead. SEA is half-dead.
True. And untradable tokens .
There are lots of them. But less than on iTOS I guess. I saw 2-3 lv 260 bots, but reporting them and not seeing them few days later is … satisfying.
Also I see lots of lv70~120 constantly created new bots. Nowhere near well known iTOS macroers/botters/hookers. IMC doesn’t give a fluffy about them.