With the high costs of various items and silver sinks in this game, the smart way to overcome it is with automation, 24/7 afk farming. It absolutely isnāt right, however if the game managers allow it, then anyone who can not automate their farming is a fool. This type of farming just provides silver to power their whole lodge.
How else can someone really become super rich. There is a limited economy, example no free, player market to sell and buy and speculate on TP or some other vital premium currency. Dungeon runs are capped by the programmers. Even if someone wanted to farm silver hours and hours where would they go? Only place is somewhere on the world map and the most efficient way to farm silver is to not drive yourself crazy killing the same monsters over and over, hours upon hours.
There is no way to compete with this, and the more afk farming characters are out on maps, on every single channel, the harder it is for actual players to go out and hunt. Everything is dead as it falls from the sky, or 3-4 bots are auto pathing a spawn point weeding out that section of the map.
When game managers go out onto maps are they not reporting what they see to the game designers at work? Doesnāt it look wrong? Unhealthy for the game? Cheating or exploitive?
My home server is orsha but as I made other lodges on different servers, I was shocked, there was so much afk farming, this game which has problems with the MMO part, was lagging me so much I canāt even stay in that map. The increased level cap will only make afk farmers stronger so they can go to even higher level maps.