Tree of Savior Forum

Is investing gold in attributes a bit pointless?

It depends honestly how much are you gonna use it for.

99% chance that i will guarantee you that you will still be using your current bis until heart of glory is release. Unless you are using circle rod then i dunno.

There is not much of a diff between the 3 top best rods currently for Magic attack anyway… Staff are obsoleted for DPS wizards soo… meh. not much of a choice.

Same applies to veiner since the next upgrade is literally lolopanther rapier… rip +2 to fencer skills…

Well if it’s gonna be a extreme long wait weapon why not just up it to 60-100% then break it with dismantle (40-60% return on shards? can’t remember lel.)

Well I am planning to reroll 22 cube of blessing just to make my +12 brandish to stage 3 rather than buying a glad band. Is this advisable …:thinking:

rank8 have no info on better bracelet… glad still among the best, atleast until more things came out…

weapon wise, I think lv330 content have some good replacement… not sure, u need to search through databases… not recommended to go lv3 or lv4 transcend until u found whats your best weapon.

I dunno, I quit already… huehuehue

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lvl 315 weapons for people who’s not aware of its stats:

Solmiki 330 Equipment:

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Ah…I know rng goddess will shine a luck on me …phada😂…someday… and…dawn crystal fragments…I can tolerate getting that…you can atleast buy that in market little by little…

Base on @NotVau video…I saw that one hand spear replacement… …but I am not willing to wait that long though…I might quit anytime…not enjoying my hard earned weapon to the fullest​:thinking::disappointed_relieved:

do note that attribute % do not give u flat % value boost in dmg. Atleast thats the case for all my SR2 skills (RS,limacon,C.fire)

eg: my retreat shot from lv80-90 only get actual 5-6% dmg boost. then lv90-95 only get 2.5±% dmg boost. All tested on same mobs, same pattk, cri dmg bla bla bla.

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Well that’s to be expected isn’t it?

If you already have 80 points in an attribute, you’re already dealing 180% damage with that ability. Adding an extra 10 points on top of that is only going to increase the damage to 190%, it’s not going to be a multiplicative boost and reach 198%.

Taking a skill from 180% -> 190% is a 5.555~% damage increase, which lines up exactly with your findings.

It is a flat boost though, having 90 points in the attribute means you’ll do 90% more damage than somebody who had 0 points in that skill, exactly what you’d expect from a 90% damage increase.

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