Tree of Savior Forum

Is IMC trying to kill this game?

This isn’t a joke or a meme post.

I seriously believe IMC is trying to actively ruin this game. To make us all quit playing it so they can move onto WolfKnights or whatever next MMO cash grab.

All the iTOS specific changes to class balance

All terrible and all done just before launching the game as to say “■■■■ you players, we are going to ruin the game before you even have a time to respond to us.” Changes to Cyclone, Skyliner, Linker are some of the worst things IMC did to this game. They took a tiny small piece of the game and just broke it without looking at the bigger picture.

All the removed event content

Ton of event content we saw in iCBT2 has been removed everywhere in the game. Also kTOS gets changes to world boss content while we get absolutely nothing and people keep on exploiting and abusing horrible class balance to keep world boss cubes in a tight 6 man groups, denying the rest of the server any chance of fun.

Weeks of nothing but icon/quest fixes and loading screens

Yes we’ve had a few fixes here and ther that have been good, but over all we are without any new content. The team is working very slowly and it seems like every week tehey focus on small meaningless stuff no one cares about, just to piss the players off as much as possible.

All this focus on nothing but the cash shop

We’ve seen nothing but almost 2 months of updates and patches to the cash shop. Their worry about trying to make money before even making the game good just says volumes.

Then they shut down the servers!

This is the last bad mistake. The servers are now empty and dying. The hype has died out and they keep the servers closed. Every day we see bots everywhere but players are gone.

9000 players over 4 servers soon!

Now most servers are suffocating and dying out. Player numbers are declining every week.

Good job if your goal was to kill this game IMC.

I could go on more but I can’t. I just can’t.

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lol wut?
This cash shop has been one of the most empty in any mmos ive played.
No changes has been made to it either since the game launched.
Im not even gonna read the rest of this.

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Calm ur tits

IMC trying to optimize the game and fixing critical bugs to reopen the server for new players before they update new content.

They need more time to test new contents and balance in Kr servers too.

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White knights responding above me

It’s too late to defend this game. It’s already below 9000 players and dying. Your arguments mean nothing to anyone anymore. Just stop.

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Game really is dead… look at the steam statistics… the mass ban for the UI addon use really killed off 1/3 of the remaining population… went from around 14k players to 907

see you in tos2 or ragnarok 3 LUL

It isn’t dead, it’s just dying. Unless IMC scrap this game to work on another project.

Right now they have to block new players to fix all these issues before giving IToS new contents, nobody wanna do GvG with 2-5 FPS, IMC know that and they don’t want to make more players disappoint.


@STAFF_Max plz make this come true :slight_smile:

Just checked. We have 15k.

Actually your argument means nothing for one you lied on how many players we have left to try and make a point, second most f2p mmos lose a ton of players first month. read this https://mmos.com/editorials/mmo-hopping

Also you dont even mention the real issues in this post like bots, optimization and such. Those are what would help retain players. You must be retarded to think we wont get the ktos changes. 2 months of cash shop updates? we couldnt even buy tp til recently. i will write you off as a troll now.

Not saying the game is perfect, but your focusing on the wrong things to complain about when the game doesnt run properly and there are bots ruining the game.

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This again? Listen.

There are over 14k players online now as of 11::46AM EST 6/16/16. I get the concern and criticisms about IMC’s handling right now, but please do not spread misinformation.

It’s this chicken little attitude that damages the game. I get being concerned, that’s fine. There’s reason. I get being upset about the lack of updates, even if I look at it differently–I’m not going to go on a rant.

But seriously. The servers are NOT dying. There’s a cycle to the player population of any game, we’re just seeing the effects of:

  1. Players who were just hyped and then disappointed (understandable as this happens with every MMO).

  2. People who capped early and are waiting for an update.

  3. Players quitting because of xyz changes/not being changed.

  4. Over 5k bots/abusers being banned a few days ago.

  5. No fresh meat. Which will eventually be remedied when the servers are open to new accounts again.

And oh yes, IMC is trying to kill their own game because money is like TP and it should just be flushed without a care because they ball’n. The tears of the players keep them from going thirsty.

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then why bother posting here then if you dont want people to argue with you? were you dropped when you were a baby?

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so OP what would you do to save the game?

This post was flagged by the community and is temporarily hidden.

  • Company Layoffs
  • Loss of players
  • Too much in game restrictions and no anticheat technology (such as GAMEGUARD, NPROTECT, XTRAP)
  • Lack of content (this only applies to the ones that play the game alot)
  • Underpopulated servers (even after splitting the servers up due to Overpopulation TWO MONTHS AGO)
  • Players are more than willing/wanting to buy stuff from the TP shop, but it lacks the stuff they actually want to buy (example: Stat reset potion, costumes, etc)
  • Server files are under development by random people
  • Class balancing is already an issue and its impacting on many of the job classes end game
  • Serverside Lag and Clientside Lag (Bad FPS)
  • Low metacrtic rating/score

Seems like this game is heading in the same direction as: The Secret World & X Rebirth

9k players? where did you see so many? I see bots only and offline moneymakers.

With the servers being closed to the new players it feels like an extended beta test. I wonder if a lot of things are being prepared for when they eventually reopen the floodgates.

I think that’s a fair assumption. They’ve stated previously that the korean version is where they are doing tests on balance patches first and then giving us final or even different versions. I figure we’ll get a comprehensive patch after things are more stable.

@Endurance Like I said, I understand where and why people are concerned about the way IMC is handling things or choices that they have made. However these threads of the game dying, that IMC doesn’t care, ect are just fanning the flames and while sometimes do have good discussion in them because other players with more level heads come in, do not do much other than scare off potential players and increase the general frustration.

I don’t know, but I make the assumption that this game was never meant to be the next #1 MMORPG or at least not expected to be, ToS is a game that shows it’s been a labor of love. It’s also catering to a very niche audience. It has a lot of major in game issues right now that need fixed.

The players were the ones who hyped it up as the next big thing and then pushed for early access, early release–every single thing IMC stated they were worried about happening and why they had wanted to do a 3 month early access instead of one month to prepare for release, it’s almost all happened and then some. If players hadn’t been rioting in the forums we might have seen a proper launch of the game in a far more stable state.

But who knows? We didn’t get it. We have what we have now.

As far as lack of content? It’s because they’re fixing stuff. kToS has been getting new updates for quests and content, as well as filler quests for older maps that had none in like the 250 range.

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Unbalanced swordie class in general will kill this game. Especially non-cata swordie classes.

I really hope that swordsman gets improved. It’s a pretty fun class, but even early on I noticed my damage falling off. I’m goin back and trying a different build after I get my archer up a bit more.I was a non pelta build, but I didn’t mind at all as far as aggro–it was just some bad choices with skills and I’m too lazy/cheap to waste TP on a skill reset below 150.