Just out of curiosity, does velcoffer destory statue with “destroy magic circle”?
What makes diev completely unplayable in Velcoffer? i wanna reroll my cleric in to a Diev/Miko/Exo next week but fear that diev won’t do anything.
If you play it smart with the statue placement and combinations, you can be really strong…
Play around your strength and weakness instead of a single thing…
I would recomend searching diev threads in forum and videos on youtube…
is what I do before rolls…
It’s actually not so much a diev problem, it’s that the content limits soul crystal use. As a result, spells like revive and resurrection ended up being very strong. However, a good diev in an experienced group would be just fine.
Ausrine works there fine, and that’s already a big surprise.
If you stack 5 statues and the group replace the boss in front of them the damage can be something especially if you have masinios one hand mace op proc combined.
I am a cleric2dievderbys3druid3miko there and I have no issue pulling easily my own weight.
Do you have trouble keeping chortasmata up at the bosses?
I have level 3 + 1 from divine might 19seconds duration and 20 seconds cds, this spell cannot be destroyed by the boss.
Then it’s about the group to replace the boss unless there is a violet pool.
Does sterea trofh work against the violet pool?
Honestly, I don’t know. Even if it worked it would clearly not be intended and we’d better not rely on it.
In the meantime we were surprised that ausrine 15sec invulnerable to all damage / debuff worked in this raid and was not dispelled either.
At least you don’t get hit by the hp / sp drain for 10seconds so it’s already nice enough.
Velcoffer’s ground upheaval removes Ausrine buff (not the statue though).
Would be cool if sterea trofh prevented the poison pool from hitting.
