I don’t even know why I have to bring this to the attention of the developers.
Hello? If I hit the Iron Maiden with a skill, how can the confined and impaled person inside evade the attack?
What kind of nonsense is that?
I can understand that if I would hit the person and I had just rooted him to the ground he’d be able to dodge to the side or backwards like in The Matrix.
But in this case I don’t hit the person. I hit the metal outsides of the immovable Iron Maiden.
The Iron Maiden cannot dodge. And the person inside cannot move at all, because he’s impaled by iron spikes.
So how is that possible?
Please, fix it so that the attacks onto the Iron Maiden always connect with 100% certainty.
I don’t care if blocks inside are possible, but evasions are not possible since it is not the other character that is directly attacked.
It is the Iron Maiden that is attacked, so the attack must always damage the opponent inside.